Welcome to CMM

The CMM forum software was recently upgraded, some things may have changed and some things may be broken or not working. Please let me know by PM or on IRC if you have any problems using this forum.

Also, I've removed the skybox and shader links for now, the shader generator page was being abused and as we're moving towards a ue4 mapping base, they're redundant.

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by KroniK
Sun Aug 30, 2015 1:34 am
Forum: Skeet Shoot 2014
Topic: Skeetshoot 2014
Replies: 6
Views: 11644

Re: Skeetshoot 2014

any chance of releasing the details and a download link for this map??
by KroniK
Mon May 04, 2015 11:18 pm
Forum: Alpha
Topic: *updated to Beta 1* Versus
Replies: 7
Views: 2660

Re: Versus Alpha 1

Cool! Looks like fun!
by KroniK
Mon Apr 27, 2015 8:33 pm
Forum: Radiant
Topic: Radiant - runtime error
Replies: 2
Views: 1460

Re: Radiant - runtime error

My first suggestion is to update to 1.6.4 which is the latest version. But it seems like you may have some brush issues? Have you tried running the brush cleanup? What about opening a new map and trying to save that one? Does it still give the error? Have you tried selecting everything and copying a...
by KroniK
Tue Apr 14, 2015 9:55 pm
Forum: UrtHD mapping with ue4
Topic: ut4_barge
Replies: 12
Views: 2558

Re: ut4_barge

Just about ready to export to UE4, Just need to finish the roof.

https://www.youtube.com/watch?v=JcxHx9Sec4U
by KroniK
Mon Apr 13, 2015 9:33 am
Forum: UrtHD mapping with ue4
Topic: ut4_barge
Replies: 12
Views: 2558

Re: ut4_barge

Welp this is it for the weekend. I might have some time this week to keep working on it. Not sure.

Image
by KroniK
Mon Apr 13, 2015 8:07 am
Forum: UrtHD mapping with ue4
Topic: ut4_barge
Replies: 12
Views: 2558

Re: ut4_barge

Going back and completely re-doing most of the floors and walls so that I can get caulk in all the right places. Plus adding nice rounded corners and stuff. Will re-texture once I get the 2nd level built. http://i.imgur.com/NWD46SO.jpg http://i.imgur.com/mBo3Lwg.jpg
by KroniK
Mon Apr 13, 2015 4:03 am
Forum: UrtHD mapping with ue4
Topic: ut4_barge
Replies: 12
Views: 2558

Re: ut4_barge

First floor done for now. Lighting is atrocious. Never really tried to light a map properly, so that will be quite the task when it becomes important.

Image
by KroniK
Sun Apr 12, 2015 8:24 pm
Forum: UrtHD mapping with ue4
Topic: Casablanca map conversion to UE4
Replies: 30
Views: 4424

Re: Casablanca map conversion to UE4

Would you mind sharing what you learned about the skyboxes? maybe in another thread? Sounds like very good information to know :)
by KroniK
Sat Apr 11, 2015 9:20 am
Forum: UrtHD mapping with ue4
Topic: Casablanca map conversion to UE4
Replies: 30
Views: 4424

Re: Casablanca map conversion to UE4

Is it sad that I tried to move the view around when I zoomed in on that picture? I think I've been working in a 3D editor too long...
by KroniK
Sat Apr 11, 2015 8:18 am
Forum: UrtHD mapping with ue4
Topic: ut4_barge
Replies: 12
Views: 2558

Re: ut4_barge

Yah, Im mostly using 4.3 to test textures and see how they look in some form of environment. I should probably figure that out in UE4 though. I'd kinda like to leave this as a 4.3 map as well though, because 4.3 doesn't have a simple vertical CTF map like this... we'll see how far I get. I also made...

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