Search found 38 matches

by VanilleOD
Mon Jun 18, 2012 3:36 pm
Forum: Radiant
Topic: Automaticly opening and closing Doors
Replies: 3
Views: 7686

Re: Automaticly opening and closing Doors

Cool thanks, my version works already pretty nice, but ill try that one too ;)
by VanilleOD
Mon Jun 18, 2012 2:07 pm
Forum: Radiant
Topic: Automaticly opening and closing Doors
Replies: 3
Views: 7686

Re: Automaticly opening and closing Doors

Nevermind. Close. xD
by VanilleOD
Sat Jun 16, 2012 11:15 pm
Forum: Radiant
Topic: Automaticly opening and closing Doors
Replies: 3
Views: 7686

Automaticly opening and closing Doors

Long tome no see here, I'm on to refresh my first map and I wanna add a door that does the following: 0:00 closed 1:00 Open 1:05 close 2:00 Open 2:05 close 3:00 Open ... I tried it with 2 target_delays to a target_relay, but they startet retriggering themselfes so the door just opened/closed after 5...
by VanilleOD
Thu Jan 19, 2012 7:43 pm
Forum: Beta
Topic: Which next?
Replies: 27
Views: 54921

Re: Which next?

im for a new map and facade. i love facade, but the new map looks awesome too
for your next facade version: maybe you could open the plane access near the fountain again. it was a nice camp :>
by VanilleOD
Wed Nov 09, 2011 5:02 pm
Forum: Pre-alpha and concepts
Topic: ut4_Lego?
Replies: 12
Views: 27668

Re: ut4_Lego?

For the undersite he could use a texture that fits ;)
Btw, there is already a duplo map. But your map doesnt look a bit like it :P

Image

:D
by VanilleOD
Sun Nov 06, 2011 4:50 pm
Forum: Pre-alpha and concepts
Topic: ut4_oubliette [WIP]
Replies: 9
Views: 12316

Re: ut4_oubliette [WIP]

Darn you! Don't tell them my next metroid map after oubliette :D I wanted to make alinosperch, oubliette, harvester, the bigger version of alinosperch (idk the name in english), alinos gateway and maybe sic transit
by VanilleOD
Sat Nov 05, 2011 10:27 pm
Forum: Pre-alpha and concepts
Topic: ut4_oubliette [WIP]
Replies: 9
Views: 12316

Re: ut4_oubliette [WIP]

MajkiFajki wrote:Don't forget, that ppl tend to play "urban" maps in Urban Terror.


Not everyone ;) and I will make some "Urban" maps too of course. :D
by VanilleOD
Sat Nov 05, 2011 1:45 pm
Forum: Pre-alpha and concepts
Topic: ut4_oubliette [WIP]
Replies: 9
Views: 12316

ut4_oubliette [WIP]

Work in progress I'm starting mapping again. My next remake of a Metroid Prime Hunters Map will be "Oubliette". Thats the arena of the final Bossfight in Metroid and home of the most powerful weapon in the Game. The "Omega Cannon". I'm not sure if that map fits perfectly into th...
by VanilleOD
Sat Nov 05, 2011 10:56 am
Forum: Shaders / textures
Topic: Skyboxes + Shadows on Animap
Replies: 2
Views: 5399

Skyboxes + Shadows on Animap

First: Is it possible to create 2 Skyboxes for example: ___________ | _ _______ _ | | _ | _____ | _ | | _ | _____ | _ | | _ |_____| _ | ___________ I want to make a half transparent Skybox (Clouds) and a Skybox in the back (Heaven/Horizon) Second: What I need to add to a Animap shader to enable shad...
by VanilleOD
Sat Nov 05, 2011 10:53 am
Forum: Shaders / textures
Topic: Electrical arcs
Replies: 20
Views: 24028

Re: Electrical arcs

or just a simple anymap ;)