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The CMM forum software was recently upgraded, some things may have changed and some things may be broken or not working. Please let me know by PM or on IRC if you have any problems using this forum.

Also, I've removed the skybox and shader links for now, the shader generator page was being abused and as we're moving towards a ue4 mapping base, they're redundant.

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by Swiiitan
Fri Jan 22, 2016 10:25 am
Forum: UrtHD mapping with ue4
Topic: Converting a urban terror map to ue4 using radiant and blender
Replies: 10
Views: 10631

Re: Converting a urban terror map to ue4 using radiant and blender

BUMP

CMM wake the F*** up :lol:

How's UE4 mapping going for you mah nigguhs? :)
by Swiiitan
Sat Apr 04, 2015 10:07 am
Forum: UrtHD mapping with ue4
Topic: Casablanca map conversion to UE4
Replies: 30
Views: 3312

Re: Casablanca map conversion to UE4

Sweet looking Johnny!!

And yeah im so used to being able to draw the brushes as i like straight on the grids... adding a box and then adjust is so damn annoying -.-
+ the grid 10 is to small and 50 is to big xS id like a 20-30 grid option(maybe there is and i just dont know how xD )
by Swiiitan
Fri Apr 03, 2015 8:02 pm
Forum: UrtHD mapping with ue4
Topic: Casablanca map conversion to UE4
Replies: 30
Views: 3312

Re: Casablanca map conversion to UE4

Nice looking johnny :D

I've just started playing around some in ue4 but idk im so much more used to radiant :)
by Swiiitan
Thu Mar 19, 2015 6:09 pm
Forum: UrtHD mapping with ue4
Topic: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
Replies: 16
Views: 1998

Re: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]

sounds awesome!

I installed radiant as you suggested (though i cant remember too much on how to use it lol)
I'll start the building of the layout this weekend hopefully (:
by Swiiitan
Sun Mar 15, 2015 10:14 am
Forum: UrtHD mapping with ue4
Topic: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
Replies: 16
Views: 1998

Re: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]

johnnyenglish wrote:I got chairs, lots of chairs...


Haha nice but maybe make some destroyed ones? This hotel has been through alot and been slowly decaying Underground for quite some years (:
by Swiiitan
Fri Mar 13, 2015 5:41 am
Forum: UrtHD mapping with ue4
Topic: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
Replies: 16
Views: 1998

Re: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]

You could block out your idea using radiant, it's easy to import that into unreal editor once you're happy with the layout. It's better than waiting for a FS blueprint. Hmm... idk man im unsure if it will be the same, i think UrTHD will be faster and therefore i think we will jump longer, but yeah ...
by Swiiitan
Thu Mar 12, 2015 8:53 pm
Forum: UrtHD mapping with ue4
Topic: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
Replies: 16
Views: 1998

Re: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]

Yes same for me, all i've really done so far is watching Epics "getting started" tutorials and play around a little with creating boxes and jumping around and stuff ^^
by Swiiitan
Wed Mar 11, 2015 5:03 pm
Forum: UrtHD mapping with ue4
Topic: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
Replies: 16
Views: 1998

Re: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]

johnnyenglish wrote:I've started to make some models based on the stuff in the inspiration album, just making them in blender for now.


Sounds awesome man :D
by Swiiitan
Tue Mar 10, 2015 7:35 pm
Forum: UrtHD mapping with ue4
Topic: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
Replies: 16
Views: 1998

Re: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]

Well first off, before i can need some models i need the blueprint to gain the UrTHD movements, so i can design jumps into the map. But general models to be used in the map can be: Ordinary hotel things: Chairs, tables, chandeliers, table items, cleaning trolley, beds, TV's, bathtubs, tin cans, etc....
by Swiiitan
Tue Mar 10, 2015 7:20 pm
Forum: UrtHD mapping with ue4
Topic: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
Replies: 16
Views: 1998

Re: Underground Hotel. [Concept][Looking for help]

Well I can't use radiant now, I've tried going back to it but it doesn't inspire me. So, let me know what you need and I'll make you some models/materials. I'm not talking about a map for 4.x ^^ I'm talking about an UrTHD map project (: To be honest this project is heavily inspired by the game proj...

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