Search found 42 matches

by Swiiitan
Fri Jan 22, 2016 10:25 am
Forum: UrtHD mapping with ue4
Topic: Converting a urban terror map to ue4 using radiant and blender
Replies: 10
Views: 42325

Re: Converting a urban terror map to ue4 using radiant and blender

BUMP

CMM wake the F*** up :lol:

How's UE4 mapping going for you mah nigguhs? :)
by Swiiitan
Sat Apr 04, 2015 10:07 am
Forum: UrtHD mapping with ue4
Topic: Casablanca map conversion to UE4
Replies: 30
Views: 68026

Re: Casablanca map conversion to UE4

Sweet looking Johnny!!

And yeah im so used to being able to draw the brushes as i like straight on the grids... adding a box and then adjust is so damn annoying -.-
+ the grid 10 is to small and 50 is to big xS id like a 20-30 grid option(maybe there is and i just dont know how xD )
by Swiiitan
Fri Apr 03, 2015 8:02 pm
Forum: UrtHD mapping with ue4
Topic: Casablanca map conversion to UE4
Replies: 30
Views: 68026

Re: Casablanca map conversion to UE4

Nice looking johnny :D

I've just started playing around some in ue4 but idk im so much more used to radiant :)
by Swiiitan
Thu Mar 19, 2015 6:09 pm
Forum: UrtHD mapping with ue4
Topic: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
Replies: 16
Views: 34005

Re: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]

sounds awesome!

I installed radiant as you suggested (though i cant remember too much on how to use it lol)
I'll start the building of the layout this weekend hopefully (:
by Swiiitan
Sun Mar 15, 2015 10:14 am
Forum: UrtHD mapping with ue4
Topic: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
Replies: 16
Views: 34005

Re: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]

johnnyenglish wrote:I got chairs, lots of chairs...


Haha nice but maybe make some destroyed ones? This hotel has been through alot and been slowly decaying Underground for quite some years (:
by Swiiitan
Fri Mar 13, 2015 5:41 am
Forum: UrtHD mapping with ue4
Topic: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
Replies: 16
Views: 34005

Re: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]

You could block out your idea using radiant, it's easy to import that into unreal editor once you're happy with the layout. It's better than waiting for a FS blueprint. Hmm... idk man im unsure if it will be the same, i think UrTHD will be faster and therefore i think we will jump longer, but yeah ...
by Swiiitan
Thu Mar 12, 2015 8:53 pm
Forum: UrtHD mapping with ue4
Topic: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
Replies: 16
Views: 34005

Re: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]

Yes same for me, all i've really done so far is watching Epics "getting started" tutorials and play around a little with creating boxes and jumping around and stuff ^^
by Swiiitan
Wed Mar 11, 2015 5:03 pm
Forum: UrtHD mapping with ue4
Topic: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
Replies: 16
Views: 34005

Re: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]

johnnyenglish wrote:I've started to make some models based on the stuff in the inspiration album, just making them in blender for now.


Sounds awesome man :D
by Swiiitan
Tue Mar 10, 2015 7:35 pm
Forum: UrtHD mapping with ue4
Topic: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
Replies: 16
Views: 34005

Re: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]

Well first off, before i can need some models i need the blueprint to gain the UrTHD movements, so i can design jumps into the map. But general models to be used in the map can be: Ordinary hotel things: Chairs, tables, chandeliers, table items, cleaning trolley, beds, TV's, bathtubs, tin cans, etc....
by Swiiitan
Tue Mar 10, 2015 7:20 pm
Forum: UrtHD mapping with ue4
Topic: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
Replies: 16
Views: 34005

Re: Underground Hotel. [Concept][Looking for help]

Well I can't use radiant now, I've tried going back to it but it doesn't inspire me. So, let me know what you need and I'll make you some models/materials. I'm not talking about a map for 4.x ^^ I'm talking about an UrTHD map project (: To be honest this project is heavily inspired by the game proj...