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The CMM forum software was recently upgraded, some things may have changed and some things may be broken or not working. Please let me know by PM or on IRC if you have any problems using this forum.

Also, I've removed the skybox and shader links for now, the shader generator page was being abused and as we're moving towards a ue4 mapping base, they're redundant.

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by SkyFolle
Tue Feb 07, 2017 10:47 am
Forum: Alpha
Topic: ut4_PersianFortress
Replies: 6
Views: 13294

Re: ut4_PersianFortress

Update at version a8: link mediafire link dropbox -added some lights in dark areas -removed the middle part with arches and doors to the Courtyard -added 4 waterfalls at fountain area -enlarged CTF spawn area -changed the flags position -added more details in all sides -changed the levelshot -change...
by SkyFolle
Sat Apr 30, 2016 10:02 am
Forum: Pre-alpha and concepts
Topic: Mr.Yeah!'s Warehouse
Replies: 2
Views: 7193

Re: Mr.Yeah!'s Warehouse

A nice start man :)
U can adjust lights at any time, keep it up :)
by SkyFolle
Tue Apr 26, 2016 8:00 pm
Forum: Alpha
Topic: ut4_PersianFortress
Replies: 6
Views: 13294

Re: ut4_PersianFortress

thx biddle, take this one :-) Update at version a7: url pk3 (dropbox) url pk3 (mediafire) -added details in spawns, now more covered -ctf spawns area closed in ts gameplay -added doors in arches Courtyard -changed the location "Middle Gardens" with "Kakolookiyam's Passage", now m...
by SkyFolle
Fri Feb 26, 2016 1:57 pm
Forum: Alpha
Topic: ut4_PersianFortress
Replies: 6
Views: 13294

Re: ut4_PersianFortress

Update at version a6: link mediafire link dropbox -edited layout on blue side flag, now more balanced -added more details in all sides -the middle now its more covered and not too "arena" :D -added name locations -changed the levelshot screens http://www.youtube.com/watch?v=SZ-sou4qmOQ
by SkyFolle
Thu Dec 17, 2015 9:13 pm
Forum: Alpha
Topic: ut4_PersianFortress
Replies: 6
Views: 13294

Re: ut4_PersianFortress

yep others say of the missing textures thx (just fixed :-))
layout its good begin with something small, nope? :D (to me seem more a medium layout :-))
for details i'll add em soon, especially in blue side

thx for your time :-)

ps. new screens here (few time now :/)
by SkyFolle
Thu Dec 17, 2015 8:55 pm
Forum: Final
Topic: ut4_york
Replies: 7
Views: 12218

Re: ut4_york

wow, nicely done man :-)
i like a lot the arches open-closed, nice covers ;D
its good to me, im for fast maps :P

i dont seen ts mode, but i hope its reduced ;)
ps.the pool was nice :-(
by SkyFolle
Fri Dec 11, 2015 2:52 pm
Forum: Final
Topic: ut4_york
Replies: 7
Views: 12218

Re: ut4_york

also on 4.2.23 give me these leaks...idk why :-/
howevar not bad the map :)

ps. if u want feedback my alpha map here ;)
by SkyFolle
Sun Dec 06, 2015 4:34 pm
Forum: Final
Topic: ut4_york
Replies: 7
Views: 12218

Re: ut4_york

i've tried the map and seem more something like abbey and austria :-)
i like a lot the closed part, the open part instead have some big area where anyone can camp easly (especially in flag zone)

i made some screen :-)
http://www.mediafire.com/download/bzhoz ... nshots.zip
by SkyFolle
Fri Dec 04, 2015 11:50 am
Forum: Final
Topic: ut4_york
Replies: 7
Views: 12218

Re: ut4_york

im a newbie mapper but i say u something :-)

in first place the link dont work :-)
in second place the map looks too like abbey, made something more 'original', however seem not bad :-)

made a video and more screens, can help ;-)
by SkyFolle
Fri Dec 04, 2015 11:42 am
Forum: Welcome to CMM
Topic: Hello
Replies: 5
Views: 7314

Re: Hello

welcome :-)

hoping this site back to a good active :-)

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