Welcome to CMM

The CMM forum software was recently upgraded, some things may have changed and some things may be broken or not working. Please let me know by PM or on IRC if you have any problems using this forum.

Also, I've removed the skybox and shader links for now, the shader generator page was being abused and as we're moving towards a ue4 mapping base, they're redundant.

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by eternally_on
Fri Apr 04, 2014 5:24 am
Forum: News and announcements
Topic: Teamspeak Server is Open to CMM!
Replies: 4
Views: 2209

Re: Teamspeak Server is Open to CMM!

Oh my, more stuff to install!
by eternally_on
Thu Apr 03, 2014 2:32 am
Forum: Welcome to CMM
Topic: From teh nub to teh uber leet
Replies: 6
Views: 2849

Re: From teh nub to teh uber leet

Oh, I have no need for TP, Snappa. ;)
by eternally_on
Wed Apr 02, 2014 12:18 pm
Forum: News and announcements
Topic: Mapping for UrtHD -- the future of CMM
Replies: 14
Views: 6100

Re: Mapping for UrtHD -- the future of CMM

Great, more stuff to learn. Honestly, though, i'm excited to get this down. I don't think mapping for UrT 4.1/4.2 is gonna die down, though. As far as I know, people are still mapping for Q3, hell, even the original Quake, for that matter.
by eternally_on
Wed Apr 02, 2014 3:58 am
Forum: Welcome to CMM
Topic: From teh nub to teh uber leet
Replies: 6
Views: 2849

Re: From teh nub to teh uber leet

Thank you! I need those toilets... Hope that's not a problem. :)
by eternally_on
Wed Apr 02, 2014 3:43 am
Forum: Welcome to CMM
Topic: From teh nub to teh uber leet
Replies: 6
Views: 2849

From teh nub to teh uber leet

Greetings, fellow creative folk. Name's Chuck, been on the IRC recently, liked the atmosphere and helpful people so I decided to officially join. Also, I'm something of a nub with Map Making, but I have hopes of becoming better through everyone's help and even my own input, once I get more skilled.

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