Welcome to CMM

The CMM forum software was recently upgraded, some things may have changed and some things may be broken or not working. Please let me know by PM or on IRC if you have any problems using this forum.

Also, I've removed the skybox and shader links for now, the shader generator page was being abused and as we're moving towards a ue4 mapping base, they're redundant.

Search found 943 matches

Go to advanced search

by xandaxs
Mon Jan 13, 2014 8:26 am
Forum: Final
Topic: ut4_clashofclans
Replies: 6
Views: 1925

Re: ut4_clashofclans

MY 2 cents: > higher resolution grass, here you have a 2048px one: http://i.imgur.com/MwCa3lK.jpg > Make a small wall on the edgd of the map, and add dirt on top of it, and then put hte trees on top of it. Just so the skybox isn't right there at plain sight... (like this: http://1.bp.blogspot.com/_E...
by xandaxs
Thu Jan 09, 2014 10:16 pm
Forum: Beta
Topic: Excejumps [Beta 1a]
Replies: 8
Views: 3225

Re: Excejumps [Beta 1a]

I'll release a new beta tomorrow. :D
by xandaxs
Thu Jan 09, 2014 1:57 pm
Forum: Final
Topic: ut4_iran3_u1
Replies: 4
Views: 2011

Re: ut4_iran3_u1

Map updated, check first post. Changelog iran3_rc1 to iran3_u1: - Name change so people won't confuse rc1 for a past version of the final iran. (u stands for updated) - All textures and shaders should now work even if you have the original iran3 map in your q3ut4 - Better and more careful packaging ...
by xandaxs
Thu Jan 09, 2014 1:50 pm
Forum: Beta
Topic: Excejumps [Beta 1a]
Replies: 8
Views: 3225

Re: Excejumps [Beta 1a]

Map has been updated. Check the first post. Changelog b1 to b1a: - Better looking water and waterfall (no longer shiny). - Better lighting and shadows (although still a bit jagged at points, I just couldn't change the sun angle without completely changing the whole map light). - (Hopefully) better v...
by xandaxs
Wed Jan 08, 2014 12:34 pm
Forum: Suggestions and ideas
Topic: A map on the high seas
Replies: 8
Views: 3324

Re: A map on the high seas

ut4_glug anyone?
by xandaxs
Sun Jan 05, 2014 6:36 pm
Forum: Alpha
Topic: ut4_freshoffice_a2
Replies: 6
Views: 2439

Re: ut4_freshoffice_a2

what happened to all the lights?
by xandaxs
Sat Jan 04, 2014 1:48 pm
Forum: Shaders / textures
Topic: 16 frames animap
Replies: 1
Views: 1128

16 frames animap

Hey guys, I just found on another forum a trick for making a 16 frames animap image.
Has anyone ever tried this?

Link: http://redsaurus.net/phpBB3/viewtopic.php?f=18&t=416
by xandaxs
Sat Jan 04, 2014 9:47 am
Forum: Final
Topic: ut4_iran3_u1
Replies: 4
Views: 2011

Re: ut4_iran3_rc1

Have you read the "story" ? xd

The original is by Rustage, same map maker of curbstompcity
by xandaxs
Fri Jan 03, 2014 9:39 pm
Forum: Final
Topic: ut4_iran3_u1
Replies: 4
Views: 2011

ut4_iran3_u1

Hello folks. After a while, I reached the conclusion it was finally time for me to release ut4_iran3. There are a lot of things I had planned on doing that I gave up on, but it was time I let go of this map. Download: CMM: Mirror #1 Dropbox: Mirror #2 Screens: http://imgur.com/Gez52uY.jpg http://img...
by xandaxs
Thu Jan 02, 2014 11:01 am
Forum: News and announcements
Topic: New Forum Layout?
Replies: 20
Views: 4744

Re: New Forum Layout?

I don't even know who Barry White is.

Go to advanced search

cron