Search found 615 matches

by Rayne
Tue Aug 30, 2011 7:53 pm
Forum: News and announcements
Topic: Custom Map Makers Urban Terror Server
Replies: 9
Views: 12489

Re: Custom Map Makers Urban Terror Server

I'll try my luck on skeet map as soon as my new mouse is here, this tiny piece of crap kova is killing my wrist.
by Rayne
Tue Aug 30, 2011 9:07 pm
Forum: News and announcements
Topic: Custom Map Makers Urban Terror Server
Replies: 9
Views: 12489

Re: Custom Map Makers Urban Terror Server

xandaxs wrote:Rayne, are you fully back?

Until i finish ut4_salart and ut4_Siberia.
Plus i do play other games you know.
by Rayne
Thu Sep 01, 2011 4:51 am
Forum: Shaders / textures
Topic: [tutorial request] Skybox shaders
Replies: 5
Views: 7821

Re: [tutorial request] Skybox shaders

Delirium wrote:Onto it

You can combine it with Tanks video tutorial on how to generate skybox images with terragen.
by Rayne
Thu Sep 01, 2011 11:13 am
Forum: Shaders / textures
Topic: [SOLVED] Shiny surface of windows
Replies: 8
Views: 9995

Re: Shiny surface of windows

rgbGen const ( 0.2 0.2 0.2) in the glass shader, more precisely in the stage that adds the reflection image.
by Rayne
Thu Sep 01, 2011 12:03 pm
Forum: Shaders / textures
Topic: [SOLVED] Shiny surface of windows
Replies: 8
Views: 9995

Re: Shiny surface of windows

// plain white glass textures/glass/glass7 { qer_editorimage textures/glass/glass7.tga qer_trans .5 cull disabled q3map_lightmapFilterRadius 0 32 q3map_backSplash .5 -16 { map textures/glass/glass7.tga rgbGen identity blendFunc filter } { map textures/resident/sfx2.tga tcgen environment blendFunc ad...
by Rayne
Thu Sep 01, 2011 1:34 pm
Forum: Shaders / textures
Topic: [SOLVED] Shiny surface of windows
Replies: 8
Views: 9995

Re: Shiny surface of windows

// plain white glass textures/glass/glass_Statue { qer_editorimage textures/glass/glass_Statue.tga qer_trans .5 q3map_lightmapFilterRadius 0 32 q3map_backSplash .5 -16 { map textures/glass/windows2.tga tcgen environment blendFunc add rgbGen const ( 0.3 0.3 0.3 ) } } This is about as simple as it can...
by Rayne
Thu Sep 01, 2011 6:49 pm
Forum: Screen shots
Topic: How l33t/n00b can you be!!!
Replies: 10
Views: 63320

How l33t/n00b can you be!!!

We all have our bad days and our good days.
So show us all screenshot of how it looks like when you're "in the zone" or when you're getting owned.
by Rayne
Thu Sep 01, 2011 7:11 pm
Forum: Screen shots
Topic: How l33t/n00b can you be!!!
Replies: 10
Views: 63320

Re: How l33t/n00b can you be!!!

MajkiFajki wrote:O.o

Could You clarify? You want demos while we have 0.2 ratio?:)

A screenshot will do.
by Rayne
Sun Sep 04, 2011 7:56 am
Forum: Competitions
Topic: Links To FTW Competition Forum
Replies: 12
Views: 30360

Re: Links To FTW Competition Forum

I don't know how fast of a mapper Merc is but if he is planning to add details to that map he might end up with a half finished map.
by Rayne
Sun Sep 04, 2011 7:58 am
Forum: Models / modelling tools
Topic: modeler needed :)
Replies: 25
Views: 31464

Re: modeler needed :)

I think we should add a "resource request" section on the forum. So people can ask for textures/models/sounds/shaders in one place.