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by GanjaGuy
Tue Apr 17, 2012 5:30 am
Forum: Requests
Topic: Fabric Textures
Replies: 10
Views: 6118

Re: Fabric Textures

have you checked cgtextures.com or any other stock texture sites?
by GanjaGuy
Tue Apr 17, 2012 8:48 pm
Forum: Mapping Discussions
Topic: Maya md3 plugin?
Replies: 27
Views: 10862

Re: Maya md3 plugin?

http://gotdelirium.com/maps/others/measure.def you can also download this for more then just player standing height.. right click, save link as. should already come up as measurement.def or something, place that file in your scripts folder and youre good. in radiant right click and youll see measure...
by GanjaGuy
Thu Apr 26, 2012 12:20 am
Forum: Shaders / textures
Topic: Not shiny normalmaps
Replies: 26
Views: 11132

Re: Not shiny normalmaps

Thanks a lot Rayne, the only suggestion I would give is to annotate what you did and how from 1:40 on.
by GanjaGuy
Fri Apr 27, 2012 7:20 am
Forum: Suggestions and ideas
Topic: skybox shader
Replies: 13
Views: 8869

Re: skybox shader

absolutely awesome!
by GanjaGuy
Fri Apr 27, 2012 7:52 am
Forum: Requests
Topic: Shader doesn't work
Replies: 9
Views: 6136

Re: Shader doesn't work

you might find it easier for ppl to accomplish what you are looking for with a little more information. what should (do you) want this to look like in game? black glass? i could be mistaken but even if it did work it would prob be completely invisible and therefore pointless? anyway, now we have the...
by GanjaGuy
Sat Apr 28, 2012 2:26 am
Forum: General chit chat
Topic: Please, help me! (2)
Replies: 2
Views: 2557

Re: Please, help me! (2)

you cant use just any texture on water... well.. you can but you need to have a shader telling the engine that its actually water. for example, the first shader here gives you clear non textured water in game with no movement. now for a more realistic look/feel you want a textured, moving (to simula...
by GanjaGuy
Sun Apr 29, 2012 11:16 am
Forum: Suggestions and ideas
Topic: skybox shader
Replies: 13
Views: 8869

Re: skybox shader

but then you'll never actually learn how to.. learning how to do things > having others do it for you
by GanjaGuy
Tue May 01, 2012 4:52 pm
Forum: Shaders / textures
Topic: Not shiny normalmaps
Replies: 26
Views: 11132

Re: Not shiny normalmaps

@ rayne: how do you still have 30 days on your cb trial mang?
by GanjaGuy
Sun Apr 29, 2012 9:28 am
Forum: Suggestions and ideas
Topic: skybox shader
Replies: 13
Views: 8869

Re: skybox shader

much better than anything I could ever do. I dont even know add a skybox or have sky in a map. SO if anyone can help me with the issue it would be greatly appreciated, good work :) read everything on here and you should have a great jump start to your mapping.. http://www.custommapmakers.org/wiki/i...
by GanjaGuy
Sun Apr 29, 2012 10:59 am
Forum: Suggestions and ideas
Topic: skybox shader
Replies: 13
Views: 8869

Re: skybox shader

thanks, but i dont really understand that _skybox tutorial... say if i put my map inside a box, and then textured the inside of that box with the sky texture, what do I do from there? because I find that way causes shadows against each side of the box, as well as there being the cracks between each...

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