Search found 111 matches
- Thu Nov 10, 2011 4:25 am
- Forum: Urban Terror Discussions
- Topic: FTW map competition stuff
- Replies: 11
- Views: 28645
Re: FTW map competition stuff
HAHA yes. For some reason it's a super long contest. UPDATE: I am going to be running a short tournament at FTW called The Beta Cup. Week one and two of the tourney will use the November 11 version of the contest maps. During this time, I am hoping the players will give you tons of feedback, which y...
- Wed Nov 09, 2011 11:33 pm
- Forum: Urban Terror Discussions
- Topic: FTW map competition stuff
- Replies: 11
- Views: 28645
FTW map competition stuff
I am now in charge of the FTW mapping competition because x8 got busy with school or something First I want to apologize for the somewhat lackluster way the contest has been going (from FTW's end in terms of better support for beta testing etc - although it's not my fault...) I agree with the frustr...
- Tue Nov 08, 2011 11:03 pm
- Forum: Pre-alpha and concepts
- Topic: ut4_Lego?
- Replies: 12
- Views: 27770
- Tue Nov 08, 2011 10:59 pm
- Forum: Suggestions and ideas
- Topic: CMM logo
- Replies: 73
- Views: 127004
- Tue Nov 08, 2011 10:35 pm
- Forum: Pre-alpha and concepts
- Topic: ut4_Lego?
- Replies: 12
- Views: 27770
Re: ut4_Lego?
If you're doing a lego map, I think it would be really cool if you were faithful to what lego pieces actually look like. Would make it all that much more "neat". And I think a good scale would be to imagine the urt player being the size of a lego man.
- Mon Nov 07, 2011 10:33 pm
- Forum: Suggestions and ideas
- Topic: CMM logo
- Replies: 73
- Views: 127004
- Mon Nov 07, 2011 9:55 pm
- Forum: Suggestions and ideas
- Topic: CMM logo
- Replies: 73
- Views: 127004
- Sat Nov 05, 2011 8:36 pm
- Forum: Competitions
- Topic: My weekend mini challenges
- Replies: 8
- Views: 19005
Re: My weekend mini challenges
Nothing would be "stolen", because the participants would know that this was an open source exercise and that they were intentionally sharing their work. I think you should encourage it by saying that you will package them all up in a release zip, perhaps hosted at CMM or something. It sho...
- Sat Nov 05, 2011 8:15 pm
- Forum: Pre-alpha and concepts
- Topic: ut4_oubliette [WIP]
- Replies: 9
- Views: 12401
Re: ut4_oubliette [WIP]
Eagle is urban imo lol. Arguably so is dust.
- Sat Nov 05, 2011 8:11 pm
- Forum: Shaders / textures
- Topic: grates
- Replies: 10
- Views: 14203
Re: grates
Why not just make it solid? In real life grenades wouldn't fit through that grate, and bullets would mostly hit it. So why have anything go through? Or if you put brushes going across, like thicker supporting parts of the grate: | | | | | then dead players would snag on those instead of falling thro...