I really liked the gaming on it.
My only advice is to change the spawns in order to remove them from the choke points
Search found 943 matches
- Thu Nov 07, 2013 11:49 pm
- Forum: Final
- Topic: Tharsia KO, my knockout map
- Replies: 7
- Views: 21650
- Thu Nov 07, 2013 7:06 am
- Forum: Welcome to CMM
- Topic: Howdy Folks
- Replies: 4
- Views: 18080
Re: Howdy Folks
Welcome to the CMM my friend!
Don't forget to stop by IRC, that's where all the fun happens. We have Brits, Aussies, Italians... No cookies though -.-
Don't forget to stop by IRC, that's where all the fun happens. We have Brits, Aussies, Italians... No cookies though -.-
- Sun Nov 03, 2013 9:30 am
- Forum: Pre-alpha and concepts
- Topic: ut4_shipping
- Replies: 14
- Views: 34910
Re: ut4_shipping
Usually maps have one or two long hallways that allow a sniper to take advantage over others...
- Sun Nov 03, 2013 12:28 am
- Forum: Pre-alpha and concepts
- Topic: ut4_shipping
- Replies: 14
- Views: 34910
Re: ut4_shipping
Walls could use some more decals or crates or smth in the way. Looks great!
- Wed Oct 30, 2013 10:16 am
- Forum: Pre-alpha and concepts
- Topic: ut4_shipping
- Replies: 14
- Views: 34910
Re: ut4_shipping
I like the grungy looks :3
Re: ut4_slide
Sure mate. Glad to help. Have Teamspeak so we can talk along the way?
Re: ut4_slide
Can I get a demo version with only a meta compile?
I'd like to test the layout for feedback
I'd like to test the layout for feedback
Re: ut4_slide
Looks nice mate! Can't wait to test it!
- Tue Oct 29, 2013 9:49 am
- Forum: Competitions
- Topic: UrtJumpers - CMM Jump mapping - Progress report
- Replies: 76
- Views: 197958
Re: UrtJumpers - CMM Jump mapping - Progress report
Almost everyone at CMM can map... But for references, the best in CMM (my opinion) are definitely Johnny, Happy, Raine and vulture
If you want to learn anything... They know it!
If you want to learn anything... They know it!
- Mon Oct 28, 2013 7:08 am
- Forum: Mapping Discussions
- Topic: Design Process
- Replies: 89
- Views: 642372
Re: Design Process
Just dont Make it so "linear",