Search found 321 matches

by RedSnappa
Sat Jan 11, 2014 10:44 pm
Forum: Pre-alpha and concepts
Topic: Harvest
Replies: 1
Views: 10488

Harvest

I really like this map in TF2. I think that once I update my current collection of maps, I will build this sort of layout for UrT.
Harvest_overview.png
by RedSnappa
Sat Jan 11, 2014 6:35 pm
Forum: Radiant
Topic: Patch mesh count
Replies: 6
Views: 17363

Patch mesh count

By default, Radiant shows a count of the total number of brushes and entities in a map. For example, a map I am working on now shows Brushes: 8861 Entities: 607 1. I would like to modify this to include a count of the total number of patch meshes in a map. How to do this? 2. I would like to replace ...
by RedSnappa
Sun Jan 05, 2014 1:57 am
Forum: Suggestions and ideas
Topic: halo maps for urban terror
Replies: 5
Views: 17549

Re: halo maps for urban terror

Blood Gulch is too large. I think Lockout, Midship, and Zanzibar would be good choices. I would also go for Warlock, Chiron TL-34 or Battle Canyon.
by RedSnappa
Sat Jan 04, 2014 10:37 pm
Forum: Suggestions and ideas
Topic: A map on the high seas
Replies: 8
Views: 24171

A map on the high seas

I found this interesting picture today. Looks like a nice map theme.
by RedSnappa
Tue Sep 10, 2013 3:34 am
Forum: Beta
Topic: Worrior
Replies: 3
Views: 12945

Re: Worrior

Updated to Release Candidate 1. This is now a pack of 16 maps rather than a single map. All have the same spawnrooms and the same outer boundaries, but the layouts inside are all different.
by RedSnappa
Fri Aug 23, 2013 1:23 am
Forum: Beta
Topic: Worrior
Replies: 3
Views: 12945

Re: Worrior

Updated to Beta 2. Minimap error fixed and portals modified.
by RedSnappa
Thu Aug 22, 2013 2:08 am
Forum: Beta
Topic: Worrior
Replies: 3
Views: 12945

Worrior

I got inspired by an old arcade game today and threw together a quick map. Let's see if anyone remembers this game.

Worrior_rc1: http://www.mediafire.com/?3rdy56fb514jfux
Screenshots: http://s1222.photobucket.com/user/Quaternus/slideshow/RedSnappa/Worrior
by RedSnappa
Sat Aug 10, 2013 6:36 pm
Forum: Mapping Discussions
Topic: A new issue
Replies: 3
Views: 12700

Re: A new issue

I don't worry about .pk3 size too much. A large map will frequently be 60 MB+ with bump and normal maps.
by RedSnappa
Sun Jul 21, 2013 1:49 am
Forum: Alpha
Topic: ut4_ceruleanriver
Replies: 5
Views: 16667

Re: ut4_ceruleanriver

Updated to Alpha 31. There may not be much beta development, as all I need to do is add more sounds and figure out bot support for this large and complex map.
by RedSnappa
Sun Jul 14, 2013 8:34 pm
Forum: Urban Terror Discussions
Topic: Urban Terror HD new engine design announced.
Replies: 26
Views: 52412

Re: Urban Terror HD new engine design announced.

Will moving objects and other entities also be handled by scripting?