Search found 173 matches
- Sat Sep 08, 2012 7:47 pm
- Forum: Pre-alpha and concepts
- Topic: Screenshots
- Replies: 259
- Views: 340971
Re: Screenshots
This building looks somewhat baaaad
Crap lighting...
- Sat Sep 08, 2012 3:34 am
- Forum: Shaders / textures
- Topic: Some Questions | Need Help
- Replies: 16
- Views: 28183
Re: Some Questions | Need Help
MajkiFajki... and other FS mappers? They doesn't count? Ah but we are talking about normal mapping tutorial. So you may be right
- Fri Sep 07, 2012 5:32 pm
- Forum: Shaders / textures
- Topic: Some Questions | Need Help
- Replies: 16
- Views: 28183
Re: Some Questions | Need Help
4 people? aww cmon
- Wed Sep 05, 2012 12:27 am
- Forum: Shaders / textures
- Topic: Texture Fail
- Replies: 13
- Views: 35428
Re: Texture Fail
DagF wrote:I think thise elements should be included in the shader:
http://q3map2.everyonelookbusy.net/shad ... #nomipmaps
http://q3map2.everyonelookbusy.net/shad ... m#nopicmip
They will prevent that the image get blured.
No, these won't help.
http://www.urbanterror.info/forums/topi ... ntry300991
- Thu Aug 30, 2012 1:13 pm
- Forum: Requests
- Topic: Taking sound requests
- Replies: 15
- Views: 36709
Re: Taking sound requests
I don't really know, i want to make trigger + target_speaker near fence surface that will trigger this sound and be possible to re-trigger after player leave trigger area. And because of that i want it quite short. I hope its possible to do. Week or two? Daaamn
- Thu Aug 30, 2012 4:41 am
- Forum: Requests
- Topic: Taking sound requests
- Replies: 15
- Views: 36709
Re: Taking sound requests
^lol Can you record this sound chain link fence makes when you hit it? With really short length if possible
- Tue Aug 28, 2012 1:48 pm
- Forum: Suggestions and ideas
- Topic: Website Themes
- Replies: 5
- Views: 58992
Re: Website Themes
#3 ftw!
- Tue Aug 28, 2012 2:23 am
- Forum: Pre-alpha and concepts
- Topic: Screenshots
- Replies: 259
- Views: 340971
Re: Screenshots
JustMe ( ) thanks. Xandaxs, these textures seem unrealistic, heh. I can find a lot better ones on cgtextures. And actually i was like "hey del, do you have gravel texture which match these?" I'm having fun with detail textures now: http://i.imgur.com/KcWlV.gif Cool shit, eh?
- Mon Aug 27, 2012 8:52 pm
- Forum: Pre-alpha and concepts
- Topic: Screenshots
- Replies: 259
- Views: 340971
Re: Screenshots
Delirium gave me these textures long time ago. So bad he didn't had gravel for train tracks :>
- Mon Aug 27, 2012 8:08 pm
- Forum: Pre-alpha and concepts
- Topic: Screenshots
- Replies: 259
- Views: 340971
Re: Screenshots
Vertex painting and uvmap test (pelt mapping rox!)
I can't find any good textures for inside parts of map :s