Search found 59 matches
- Mon Apr 08, 2013 7:29 pm
- Forum: Shaders / textures
- Topic: Error showing when trying to play the map
- Replies: 7
- Views: 19903
Re: Error showing when trying to play the map
the program you saved them with....
- Mon Apr 08, 2013 6:21 pm
- Forum: Shaders / textures
- Topic: Error showing when trying to play the map
- Replies: 7
- Views: 19903
Re: Error showing when trying to play the map
make sure all your jpgs are "simple" -- no special encodings, no extra metadata, make sure you DISABLE "progressive" jpeg modes when saving your jpgs
- Wed Apr 03, 2013 8:05 am
- Forum: Mapping Discussions
- Topic: How to make the minimap?
- Replies: 9
- Views: 22491
Re: How to make the minimap?
quick wrote:(2) Yes I'm admin on my computer...
Being admin is not the same as having write privledges... see if you can make a new text file or something in your q3ut4\maps folder WITHOUT clicking through any UAC prompts
- Tue Apr 02, 2013 7:41 pm
- Forum: Mapping Discussions
- Topic: How to make the minimap?
- Replies: 9
- Views: 22491
Re: How to make the minimap?
(1) do you see a .tga at q3ut4\maps\YOURMAPNAME.tga ?
(2) do you have write permissions to that folder?
(2) do you have write permissions to that folder?
- Tue Apr 02, 2013 6:02 pm
- Forum: Mapping Discussions
- Topic: How to make the minimap?
- Replies: 9
- Views: 22491
Re: How to make the minimap?
if your own map doesn't show up, a common problem is that you're still seeing an older version of the generated minimap -- if you delete it, it will regenerate a fresh one
- Wed Feb 20, 2013 4:18 pm
- Forum: Radiant
- Topic: Light the hole map and water
- Replies: 34
- Views: 79221
Re: Light the hole map and water
here is a VERY simple nonsolid shader: textures/vulture/tile00_hollow { q3map_lightImage textures/vulture/tile00.tga qer_editorImage textures/vulture/tile00.tga qer_trans 0.5 surfaceparm detail surfaceparm nonsolid { map textures/vulture/tile00.tga } { map $lightmap blendFunc filter } } just replace...
- Wed Feb 20, 2013 2:26 pm
- Forum: Radiant
- Topic: Light the hole map and water
- Replies: 34
- Views: 79221
Re: Light the hole map and water
(1) I didnt see you specify a texture or other effect (like the embedded { }'s in xandaxs's post)
(2) you probably have some other brush underneath/inside your water brush that isn't nonsolid
(2) you probably have some other brush underneath/inside your water brush that isn't nonsolid
- Fri Feb 15, 2013 2:34 am
- Forum: Mapping Discussions
- Topic: What causes this error?
- Replies: 5
- Views: 17858
Re: What causes this error?
your attachment doesnt work, says I'm not authorized
- Mon Feb 04, 2013 7:16 pm
- Forum: Shaders / textures
- Topic: Can't texture my map!
- Replies: 34
- Views: 67483
Re: Can't texture my map!
quick wrote:but found the solution by myself.
I think I just told you the solution....
- Mon Feb 04, 2013 7:04 pm
- Forum: Shaders / textures
- Topic: Can't texture my map!
- Replies: 34
- Views: 67483
Re: Can't texture my map!
How can I list the shader file? My q3ut4 folder (in my mapping folder) looks like this. Should it be like that? (1) make a new post dont edit an old one..... I didnt even see you posted until now (2) I've told you how to list the shader file already (3) no your folder looks wrong, there is a 'q3ut4...