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The CMM forum software was recently upgraded, some things may have changed and some things may be broken or not working. Please let me know by PM or on IRC if you have any problems using this forum.

Also, I've removed the skybox and shader links for now, the shader generator page was being abused and as we're moving towards a ue4 mapping base, they're redundant.

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by ValkoVer
Sat Sep 08, 2012 7:47 pm
Forum: Pre-alpha and concepts
Topic: Screenshots
Replies: 259
Views: 37274

Re: Screenshots

Image
Image This building looks somewhat baaaad :(
Image Crap lighting...
Image
Image
by ValkoVer
Sat Sep 08, 2012 3:34 am
Forum: Shaders / textures
Topic: Some Questions | Need Help
Replies: 16
Views: 6153

Re: Some Questions | Need Help

MajkiFajki...:mrgreen: and other FS mappers? They doesn't count? Ah but we are talking about normal mapping tutorial. So you may be right
by ValkoVer
Fri Sep 07, 2012 5:32 pm
Forum: Shaders / textures
Topic: Some Questions | Need Help
Replies: 16
Views: 6153

Re: Some Questions | Need Help

4 people? aww cmon :roll:
by ValkoVer
Wed Sep 05, 2012 12:27 am
Forum: Shaders / textures
Topic: Texture Fail
Replies: 13
Views: 5768

Re: Texture Fail

I think thise elements should be included in the shader: http://q3map2.everyonelookbusy.net/shader_manual/ch2.htm#nomipmaps http://q3map2.everyonelookbusy.net/shader_manual/ch2.htm#nopicmip They will prevent that the image get blured. No, these won't help. http://www.urbanterror.info/forums/topic/2...
by ValkoVer
Thu Aug 30, 2012 1:13 pm
Forum: Requests
Topic: Taking sound requests
Replies: 15
Views: 4485

Re: Taking sound requests

I don't really know, i want to make trigger + target_speaker near fence surface that will trigger this sound and be possible to re-trigger after player leave trigger area. And because of that i want it quite short. I hope its possible to do. Week or two? Daaamn
by ValkoVer
Thu Aug 30, 2012 4:41 am
Forum: Requests
Topic: Taking sound requests
Replies: 15
Views: 4485

Re: Taking sound requests

^lol Can you record this sound chain link fence makes when you hit it? With really short length if possible :)
by ValkoVer
Tue Aug 28, 2012 1:48 pm
Forum: Suggestions and ideas
Topic: Website Themes
Replies: 5
Views: 7856

Re: Website Themes

#3 ftw!
by ValkoVer
Tue Aug 28, 2012 2:23 am
Forum: Pre-alpha and concepts
Topic: Screenshots
Replies: 259
Views: 37274

Re: Screenshots

JustMe ( :) ) thanks. Xandaxs, these textures seem unrealistic, heh. I can find a lot better ones on cgtextures. And actually i was like "hey del, do you have gravel texture which match these?" :P I'm having fun with detail textures now: http://i.imgur.com/KcWlV.gif Cool shit, eh?
by ValkoVer
Mon Aug 27, 2012 8:52 pm
Forum: Pre-alpha and concepts
Topic: Screenshots
Replies: 259
Views: 37274

Re: Screenshots

Delirium gave me these textures long time ago. So bad he didn't had gravel for train tracks :>
by ValkoVer
Mon Aug 27, 2012 8:08 pm
Forum: Pre-alpha and concepts
Topic: Screenshots
Replies: 259
Views: 37274

Re: Screenshots

Image
Vertex painting and uvmap test (pelt mapping rox!)
I can't find any good textures for inside parts of map :s

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