Search found 838 matches

by johnnyenglish
Mon Apr 06, 2015 5:18 am
Forum: UrtHD mapping with ue4
Topic: Casablanca map conversion to UE4
Replies: 30
Views: 68306

Re: Casablanca map conversion to UE4

Crates n stuff
Crates n stuff
Crates n stuff
Crates n stuff
by johnnyenglish
Sun Apr 05, 2015 6:48 am
Forum: UrtHD mapping with ue4
Topic: Casablanca map conversion to UE4
Replies: 30
Views: 68306

Re: Casablanca map conversion to UE4

Making more and more props..

Orange box props
Orange box props
Orange box props
Orange box props
by johnnyenglish
Sat Apr 04, 2015 11:32 am
Forum: UrtHD mapping with ue4
Topic: Casablanca map conversion to UE4
Replies: 30
Views: 68306

Re: Casablanca map conversion to UE4

Sweet looking Johnny!! And yeah im so used to being able to draw the brushes as i like straight on the grids... adding a box and then adjust is so damn annoying -.- + the grid 10 is to small and 50 is to big xS id like a 20-30 grid option(maybe there is and i just dont know how xD ) You can use the...
by johnnyenglish
Sat Apr 04, 2015 9:16 am
Forum: UrtHD mapping with ue4
Topic: Casablanca map conversion to UE4
Replies: 30
Views: 68306

Re: Casablanca map conversion to UE4

Changed the lighting a little
Changed the lighting a little
by johnnyenglish
Sat Apr 04, 2015 3:04 am
Forum: UrtHD mapping with ue4
Topic: Casablanca map conversion to UE4
Replies: 30
Views: 68306

Re: Casablanca map conversion to UE4

Swiiitan wrote:Nice looking johnny :D

I've just started playing around some in ue4 but idk im so much more used to radiant :)


If I'm honest, I dont like the BSP editor in UE4 so much, its fiddly compared to radiant but I guess thats because I (we) just need more practice.

Adding trees now

Adding trees
Adding trees
by johnnyenglish
Fri Apr 03, 2015 10:55 am
Forum: UrtHD mapping with ue4
Topic: Casablanca map conversion to UE4
Replies: 30
Views: 68306

Re: Casablanca map conversion to UE4

Managed to get a complete (tiny) map converted from Radiant to UE4, I've only used starter content materials so far but I'm creating my own now. 2015-04-03-11_50_42-Casablanca---Unreal-Editor.jpg 2015-04-03-11_48_09-Casablanca-Game-Preview-Standalone-(64-bit_PCD3D_SM5).jpg 2015-04-03-11_47_04-Casabl...
by johnnyenglish
Fri Apr 03, 2015 10:18 am
Forum: UrtHD mapping with ue4
Topic: ut4_barge
Replies: 12
Views: 31959

Re: McBarge

Do it do it, if you need any help once you're ready to convert it to ue4, give me a shout on irc.
by johnnyenglish
Fri Apr 03, 2015 10:17 am
Forum: UrtHD mapping with ue4
Topic: Casablanca map conversion to UE4
Replies: 30
Views: 68306

Re: Casablanca map conversion to UE4

KroniK wrote:Looks like the specularity map is a little strong but very nice bricks indeed!


lol yeah, I meant generally how nice the editor worked/looks, the bricks are just freeby starter content things, I'm making all my own materials.
by johnnyenglish
Thu Apr 02, 2015 3:06 pm
Forum: UrtHD mapping with ue4
Topic: Casablanca map conversion to UE4
Replies: 30
Views: 68306

Re: Casablanca map conversion to UE4

I was just using the editor, looking at the map and thought how nice it looked, in the editor, not the game.

Nice bricks I thought
Nice bricks I thought


The more I use this thing, the easier it gets and the more fun it is... anyone else trying it?
by johnnyenglish
Thu Apr 02, 2015 4:55 am
Forum: UrtHD mapping with ue4
Topic: Casablanca map conversion to UE4
Replies: 30
Views: 68306

Re: Casablanca map conversion to UE4

Some more progress pictures, still working on breaking the model up in blender into seperate buildings and then by material.

Seperating the model by building and material
Seperating the model by building and material


Adding the seperate portions in ue4, all positioned to 0,0,0 so it all lines up
Adding the seperate portions in ue4, all positioned to 0,0,0 so it all lines up