ut4_oaks_b2

Beta versions of your map
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xandaxs
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Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal

Re: ut4_oaks_b2

Post by xandaxs »

Really?
With a HD 5770 you've drops?
Humm, you shouldn't have...

Are you referring to the bumpy version of URT 4.1 or the HD alpha?
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Delirium
Posts: 366
Joined: Sat Aug 27, 2011 8:37 am
Location: Auckland, New Zealand

Re: ut4_oaks_b2

Post by Delirium »

Bumpy, not HD
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Rayne
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Joined: Wed Aug 17, 2011 5:22 pm

Re: ut4_oaks_b2

Post by Rayne »

That is strange Del, 5770 is a notch above my gts 250, what CPU do you use.

bludshot
Posts: 111
Joined: Fri Sep 23, 2011 12:12 am

Re: ut4_oaks_b2

Post by bludshot »

Admittedly Cham has a slower older cpu. But he says he does not experience the drops in other standard competition maps. If it makes you feel any better, Poland is completely unplayable for him (insane fps drops).

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Rayne
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Re: ut4_oaks_b2

Post by Rayne »

Here's a quick example on how much performance boost i get when i use bumpy.
I fire up ut4_Antic under vanilla and my FPS drops from a max of 105 to as low as 35. Under bumpy it drops to 120 in few areas, that alone tells me how much of a performance boost new pipeline is.

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theRipper
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Re: ut4_oaks_b2

Post by theRipper »

del youll be glad to know i saw puggers asking for your map in pugbot :)

they wanted "a new map, like oaks"
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appo
Posts: 19
Joined: Fri Dec 16, 2011 1:59 am

Re: ut4_oaks_b2

Post by appo »

I think there is an issue in the map, a small one actually that does not affect the playability at all.
As a matter of fact, rather than a bug, I would call it a eye-candy lack: near red flag, where the
inflatable castle is, there is a shooting game, but the figures to be shot are only some black rectangles
of different width.

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banksy
Posts: 196
Joined: Wed Mar 07, 2012 11:10 am
Location: Australia

Re: ut4_oaks_b2

Post by banksy »

nice work with the bump mapping. looks great
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banksy
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Location: Australia

Re: ut4_oaks_b2

Post by banksy »

nice work with the bump mapping. looks great
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