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Also, I've removed the skybox and shader links for now, the shader generator page was being abused and as we're moving towards a ue4 mapping base, they're redundant.

Icecastle Nadeball

Beta versions of your map
RedSnappa
Posts: 323
Joined: Sun Aug 21, 2011 12:10 pm
Location: North Carolina (USA)

Icecastle Nadeball

Postby RedSnappa » Thu Mar 22, 2012 5:49 pm

Last edited by RedSnappa on Sun Jul 14, 2013 2:41 am, edited 2 times in total.
[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem

RedSnappa
Posts: 323
Joined: Sun Aug 21, 2011 12:10 pm
Location: North Carolina (USA)

Re: Icecastle Nadeball

Postby RedSnappa » Sun Feb 17, 2013 3:31 am

New version of Icecastle Nadeball. Get it while its...cold :lol:
[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem

Rappio
Posts: 11
Joined: Fri Oct 21, 2011 9:31 pm

Re: Icecastle Nadeball

Postby Rappio » Mon Feb 18, 2013 5:54 pm

Mirror (100mb lined) no waiting time and no quota :D
http://urtmaps.prkl.org/index.php?dir=r ... _beta5.pk3
Legions of Perkele Clan leader | Owner of Finlands oldest Urban Terror server. | I'm also big fan of Delirium and JohnnyEnglish..

RedSnappa
Posts: 323
Joined: Sun Aug 21, 2011 12:10 pm
Location: North Carolina (USA)

Re: Icecastle Nadeball

Postby RedSnappa » Tue Feb 19, 2013 6:05 am

Sweet. Can I add to this download page and keep it updated, or do you have to?
[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem

Rappio
Posts: 11
Joined: Fri Oct 21, 2011 9:31 pm

Re: Icecastle Nadeball

Postby Rappio » Tue Feb 19, 2013 8:36 am

i made account and i pm logins to you
Legions of Perkele Clan leader | Owner of Finlands oldest Urban Terror server. | I'm also big fan of Delirium and JohnnyEnglish..

Rappio
Posts: 11
Joined: Fri Oct 21, 2011 9:31 pm

Re: Icecastle Nadeball

Postby Rappio » Wed Feb 20, 2013 11:23 pm

also feel free to share your creations and links :)
Legions of Perkele Clan leader | Owner of Finlands oldest Urban Terror server. | I'm also big fan of Delirium and JohnnyEnglish..

RedSnappa
Posts: 323
Joined: Sun Aug 21, 2011 12:10 pm
Location: North Carolina (USA)

Re: Icecastle Nadeball

Postby RedSnappa » Mon Jun 10, 2013 3:06 am

I need someone who is an expert with hint brushes to check my work. The .map file is included in the ut4_ICN_rc2 release for this reason.
[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem

User avatar
johnnyenglish
Space cake
Posts: 893
Joined: Wed Aug 17, 2011 9:23 am
Location: Nottingham, England

Re: Icecastle Nadeball

Postby johnnyenglish » Mon Jun 10, 2013 5:46 am

RedSnappa wrote:I need someone who is an expert with hint brushes to check my work. The .map file is included in the ut4_ICN_rc2 release for this reason.


Do you think there is a problem? I'll take a look when I get home laters.

RedSnappa
Posts: 323
Joined: Sun Aug 21, 2011 12:10 pm
Location: North Carolina (USA)

Re: Icecastle Nadeball

Postby RedSnappa » Mon Jun 10, 2013 4:24 pm

I don't know of a problem; I just want to see if I am doing it completely and correctly.
[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem

RedSnappa
Posts: 323
Joined: Sun Aug 21, 2011 12:10 pm
Location: North Carolina (USA)

Re: Icecastle Nadeball

Postby RedSnappa » Sun Jul 14, 2013 2:42 am

Icecastle Release Candidate 5 is ready. This one needs final testing with bots and in all gametypes. Upon the finding of no errors it will become a final release.
[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem


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