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Also, I've removed the skybox and shader links for now, the shader generator page was being abused and as we're moving towards a ue4 mapping base, they're redundant.

my map: horny_lg

Beta versions of your map
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>bosh
Posts: 11
Joined: Mon May 20, 2013 9:28 am
Location: London
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my map: horny_lg

Postby >bosh » Mon May 20, 2013 10:03 am

Image

http://boshfiles.site88.net/q3ut4/horny_lg.pk3

Hi guys, I would like very much for someone to give me some feedback on this map :)
I know it is LARGE but the reason for the scale is it is designed for LOW GRAV servers and pro lowgravity urt players,
I have it in cycle on two of my servers, and not everyone can play it to its full.. You need to gather speed from in-air kicks and speed curving to gain the advantage in CTF.

notes:

THIS IS A LOW GRAVITY MAP and should be played with g_gravity 180
The large wooden horns in centre can be activated (like a door) to slowly lower and disappear into floor.
There are destructable objects such as the side wall horns and the ammo/weapons tent at the very top of the map.

I will upload some more new maps soon..


>B
-LG-clan map makers

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johnnyenglish
Space cake
Posts: 893
Joined: Wed Aug 17, 2011 9:23 am
Location: Nottingham, England

Re: my map: horny_lg

Postby johnnyenglish » Wed May 22, 2013 4:14 am

I saw this map added to the cmm repository, would you like me to run it on the CMM server for a while, so people can see it?

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pickles
Site Admin
Posts: 191
Joined: Wed Aug 17, 2011 10:26 am
Location: In the caulk box

Re: my map: horny_lg

Postby pickles » Wed May 22, 2013 4:26 am

Looks nice, only had a quick run around though.

Overlapping brushes
http://www.custommapmakers.org/picola/pics/shot0055.jpg

Missing Textures
http://www.custommapmakers.org/picola/pics/shot0058.jpg

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>bosh
Posts: 11
Joined: Mon May 20, 2013 9:28 am
Location: London
Contact:

Re: my map: horny_lg

Postby >bosh » Wed May 22, 2013 5:29 am

Yes please johnny, and thanks for those links pickles.
-LG-clan map makers

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johnnyenglish
Space cake
Posts: 893
Joined: Wed Aug 17, 2011 9:23 am
Location: Nottingham, England

Re: my map: horny_lg

Postby johnnyenglish » Wed May 22, 2013 6:36 am

Map is named incorrectly, pk3 is named horny_lg but bsp is horny_LG.bsp, you should fix this and re-upload.

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>bosh
Posts: 11
Joined: Mon May 20, 2013 9:28 am
Location: London
Contact:

Re: my map: horny_lg

Postby >bosh » Wed May 22, 2013 4:29 pm

Ah ok , I will do this :-)
-LG-clan map makers

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nemNEMnem
Posts: 271
Joined: Sat Aug 20, 2011 11:11 am
Location: Germany
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Re: my map: horny_lg

Postby nemNEMnem » Thu May 30, 2013 9:27 am

lolololololoololoolooollllooooollloolll
hy Bosher :D
for a big tree, you need a small axe.
--Bob Marley--

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>bosh
Posts: 11
Joined: Mon May 20, 2013 9:28 am
Location: London
Contact:

Re: my map: horny_lg

Postby >bosh » Fri May 31, 2013 2:47 pm

lolol.. Hi nemnemnem, you like the name?

I am close to finishing this map.

I have also created a smaller version that is regular gravity friendly.

Seeing that I am the only person to post any news of map creation here, I had better
make a good show !
Do you guys still map for urt?? Or is it more of a social group these days?

B
-LG-clan map makers

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DagF
Posts: 276
Joined: Thu Aug 18, 2011 8:40 am
Location: Norway
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Re: my map: horny_lg

Postby DagF » Fri May 31, 2013 11:11 pm

It is a social group, but i think there is still mapping going on. I keep poking at projects myself, but it goes slow.

Keep up the good work :D
Image

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Biddle
Posts: 45
Joined: Mon May 27, 2013 1:49 pm
Location: France
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Re: my map: horny_lg

Postby Biddle » Sun Jun 02, 2013 8:57 pm

Your map is very particular, what gametype are you expecting on it ? Low Grav CTF, thats it ?


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