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Also, I've removed the skybox and shader links for now, the shader generator page was being abused and as we're moving towards a ue4 mapping base, they're redundant.

ut4_cannons

Final versions of Custom Map Maker maps
RedSnappa
Posts: 323
Joined: Sun Aug 21, 2011 12:10 pm
Location: North Carolina (USA)

ut4_cannons

Postby RedSnappa » Tue Oct 18, 2011 5:29 pm

I put this on the main Urban Terror site. The images don't auto-adjust here like they do there.

ut4_cannons [RELEASE]

Hello Urban Terror community,
I present to you my new map named ut4_cannons.

Download link:
http://www.mediafire.com/?os0gxxk293pbnt3

Screenshots:
Title card
Image
Base exterior
Image
Spawn room
Image
Base sideview
Image
Wallkicks will work
Image
Waterfalls
Image
Cannon landing
Image
Camping roost
Image
Passage below
Image
Bombable wall
Image
Base Elevator Room
Image
Long way down
Image
Readme:

Code: Select all

================================================================================
* Urban Terror Level *
--------------------------------------------------------------------------------
Title         : Cannons
Filename      : ut4_cannons.bsp
Author         : RedSnappa
Date         : 10/18/2011
Homepage URL      : http://www.lcdlc.net/forum/memberlist.php?mode=viewprofile&u=361&sid=443db652db529efae0100ec7f2a1e9f6

--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
This is the 4th map by RedSnappa. This map is my re-envisioning of a map called thewall.

--------------------------------------------------------------------------------
Bot Support      : Yes
Gametypes      : FFA, TDM, TS, FTL, CAH, CTF, BM
Suggested player load   : 16 to 64
New Textures      : Yes
New Sounds      : No
New Models      : No

--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base      : ut4_thewall
Prefabs used      : None
Mapobjects used      : None
Editor used      : gtkRadiant 1.5.0
Other utilities used   : Q3MapToolz, GIMP 2.4, bspc.exe
Development time   : 8/13-10/18/2011
Known Bugs      : None

Compile machine      : Intel Core Duo 2.0 Ghz, 2048 MB of RAM

BSP compile time   : 7453 seconds
AAS compile time   : 100 seconds

--------------------------------------------------------------------------------
* Credits *
--------------------------------------------------------------------------------
Special thanks to:
Delirium and Rayne, for help with shaders and entities.
Lithp and jagginess, for map suggestions.
Loran, for creating ut4_thewall, the inspiration for this map.
Pleco, for giving me testing time.

-------------------------------------------------------------------------------
Look for more maps by RedSnappa and stop by to tell me your opinion about this map.
[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem

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