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Also, I've removed the skybox and shader links for now, the shader generator page was being abused and as we're moving towards a ue4 mapping base, they're redundant.

ut4_boon_f

Final versions of Custom Map Maker maps
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nemNEMnem
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ut4_boon_f

Postby nemNEMnem » Sat Aug 20, 2011 11:21 am

k, i wrote this in the old forum, to, but xandaxs told me that its offline, thx btw again :D
so again:
i finished this map sometimes ago, but i want to show it here, too.
Here are some Screens: (all were made in LowGravity, this is our way to play :) )

Image

Image

Image

U can download it with autodownload from our LowGrav-Server or download it manually here:
http://www.viper-project.de/downloads/view.download/4-urban-terror-maps/124-boon.html

mfg nemNEMnem
Last edited by nemNEMnem on Sat Aug 20, 2011 11:51 am, edited 1 time in total.
for a big tree, you need a small axe.
--Bob Marley--

cec.
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Re: ut4_boon_f

Postby cec. » Sat Aug 20, 2011 11:37 am

Can you upload the screenshots to another host? We have to register first to see them.

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nemNEMnem
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Re: ut4_boon_f

Postby nemNEMnem » Sat Aug 20, 2011 11:45 am

oh..., ok, i upload them on my page

EDIT: can u see the pics now?
for a big tree, you need a small axe.
--Bob Marley--

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pickles
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Re: ut4_boon_f

Postby pickles » Sat Aug 20, 2011 11:58 am

Yes can see them. It looks very good. Will check it out properly later.

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gsigms
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Re: ut4_boon_f

Postby gsigms » Mon Aug 22, 2011 7:56 am

took a quick look,

lights look a bit weird in some places, e.g., the lamp posts, according to the brightness of the bulbs, it looks like they are turned off, it does not match the light that is emitted in that area.
nemNEMnem wrote:yeah, not like ur avatar, gsigms, i find ur ones is difficult to masturbate, too. :D :D :D :D


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