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ut4_boon_f - Custom Map Makers
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ut4_boon_f

Final versions of Custom Map Maker maps
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nemNEMnem
Posts: 271
Joined: Sat Aug 20, 2011 11:11 am
Location: Germany
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ut4_boon_f

Postby nemNEMnem » Sat Aug 20, 2011 11:21 am

k, i wrote this in the old forum, to, but xandaxs told me that its offline, thx btw again :D
so again:
i finished this map sometimes ago, but i want to show it here, too.
Here are some Screens: (all were made in LowGravity, this is our way to play :) )

Image

Image

Image

U can download it with autodownload from our LowGrav-Server or download it manually here:
http://www.viper-project.de/downloads/view.download/4-urban-terror-maps/124-boon.html

mfg nemNEMnem
Last edited by nemNEMnem on Sat Aug 20, 2011 11:51 am, edited 1 time in total.
for a big tree, you need a small axe.
--Bob Marley--

cec.
Posts: 33
Joined: Sat Aug 20, 2011 11:01 am
Location: Germany

Re: ut4_boon_f

Postby cec. » Sat Aug 20, 2011 11:37 am


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nemNEMnem
Posts: 271
Joined: Sat Aug 20, 2011 11:11 am
Location: Germany
Contact:

Re: ut4_boon_f

Postby nemNEMnem » Sat Aug 20, 2011 11:45 am

oh..., ok, i upload them on my page

EDIT: can u see the pics now?
for a big tree, you need a small axe.
--Bob Marley--

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pickles
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Joined: Wed Aug 17, 2011 10:26 am
Location: In the caulk box

Re: ut4_boon_f

Postby pickles » Sat Aug 20, 2011 11:58 am

Yes can see them. It looks very good. Will check it out properly later.

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gsigms
Posts: 102
Joined: Thu Aug 18, 2011 11:24 am
Location: London, UK

Re: ut4_boon_f

Postby gsigms » Mon Aug 22, 2011 7:56 am

took a quick look,

lights look a bit weird in some places, e.g., the lamp posts, according to the brightness of the bulbs, it looks like they are turned off, it does not match the light that is emitted in that area.


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