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Also, I've removed the skybox and shader links for now, the shader generator page was being abused and as we're moving towards a ue4 mapping base, they're redundant.

ut4_sg_twoside

Final versions of Custom Map Maker maps
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nemNEMnem
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Joined: Sat Aug 20, 2011 11:11 am
Location: Germany
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ut4_sg_twoside

Postby nemNEMnem » Sat Aug 20, 2011 11:26 am

And here is anotherone, i made it for LowGrav, too, but it is playable in normal gravity, too.
aehm, this map could be lagging if ur PC doesnt have enough power... :oops:
Here the screens:

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you can download it with autodownload on our LowGrav-Server or download it manualy here:
http://www.viper-project.de/downloads/view.download/4-urban-terror-maps/116-ger-twoside.html

mfg nemNEMnem
for a big tree, you need a small axe.
--Bob Marley--

flajeen
Posts: 289
Joined: Wed Aug 17, 2011 7:13 pm
Location: Évora, Portugal

Re: ut4_sg_twoside

Postby flajeen » Sat Aug 20, 2011 12:23 pm

the map overall lighting is bad because you probably used an option in radiant that doesnt have -bounce 8. use the option before the last to get better lighting, it did the trick for me ;) ofc compiling with q3map2 might be the best option.
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pickles
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Re: ut4_sg_twoside

Postby pickles » Sat Aug 20, 2011 12:24 pm

Nice tank

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xandaxs
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Re: ut4_sg_twoside

Postby xandaxs » Sat Aug 20, 2011 3:44 pm

Man, i need to get my q3map2 to work...
I could use some help too as i cant seem to find the problem :/
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

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flajeen
Posts: 289
Joined: Wed Aug 17, 2011 7:13 pm
Location: Évora, Portugal

Re: ut4_sg_twoside

Postby flajeen » Sat Aug 20, 2011 5:17 pm

what isnt working with you xandaxs?
Image

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xandaxs
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Location: Oeiras, Portugal
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Re: ut4_sg_twoside

Postby xandaxs » Sat Aug 20, 2011 5:53 pm

I'll probably open another topic, Let's not go offtopic on this one :)
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

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Dougy
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Re: ut4_sg_twoside

Postby Dougy » Tue Aug 23, 2011 8:32 am

No offense, the minimap looks reminiscent of the game "Pong"
Image


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