Not shiny normalmaps

Having a problem with a shader or texture
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Rayne
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Posts: 624
Joined: Wed Aug 17, 2011 5:22 pm

Re: Not shiny normalmaps

Post by Rayne »

Just go easy on the depth and it will look better.

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GanjaGuy
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Joined: Thu Mar 29, 2012 9:25 am

Re: Not shiny normalmaps

Post by GanjaGuy »

Thanks a lot Rayne, the only suggestion I would give is to annotate what you did and how from 1:40 on.

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Rayne
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Joined: Wed Aug 17, 2011 5:22 pm

Re: Not shiny normalmaps

Post by Rayne »

1:40 an on is just the part where i made the alpha channel.
I'm not really sure what more i can explain there. Make a selection, invert it, paint it wit ha pain bucket and then adjust the contrast.
Nothing to it.

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ValkoVer
Posts: 176
Joined: Mon Aug 22, 2011 11:01 am
Location: Poland

Re: Not shiny normalmaps

Post by ValkoVer »

Rayne wrote:I'm not getting any feedback on this thing. Did you guys understand it? Can you even see what I'm doing. Should i put more annotations?

Slow down hehe. And yes, put more annotations.

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GanjaGuy
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Joined: Thu Mar 29, 2012 9:25 am

Re: Not shiny normalmaps

Post by GanjaGuy »

@ rayne: how do you still have 30 days on your cb trial mang?

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Rayne
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Joined: Wed Aug 17, 2011 5:22 pm

Re: Not shiny normalmaps

Post by Rayne »

GanjaGuy wrote:@ rayne: how do you still have 30 days on your cb trial mang?

LOL cause i reinstall it ;)

@Valkover, alright I'll add more annotations.

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banksy
Posts: 196
Joined: Wed Mar 07, 2012 11:10 am
Location: Australia

Re: Not shiny normalmaps

Post by banksy »

rayne would you be able to reply to my pm on urt please
Image

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