Skybox Clouds problem

Having a problem with a shader or texture
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xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal

Skybox Clouds problem

Post by xandaxs »

Hey guys!

I am wondering if it is possible to have the clouds just on the top of the skybox, is it?
I just don't want it to come from the bottom as it is on this screenshot:
shot0000.jpg


Looks really bad like that :x

Here's the shader I am using:

Code: Select all

textures/axanjumps/skybox
{
    qer_editorimage textures/xanjumps/skybox/ruins_ft.jpg
    surfaceparm noimpact
    surfaceparm nolightmap
    q3map_globaltexture
    q3map_lightsubdivide 256
    q3map_skylight 200 2
    surfaceparm sky
    q3map_sunExt 1 1 1 100 350 40 3 16
    skyparms textures/xanjumps/skybox/ruins - -
   {
      map textures/xanjumps/skybox/clouds.tga
      tcMod scale 4 4
      tcMod scroll 0.015 0.015
      blendFunc GL_ONE GL_ONE
   }
}


Thanks!
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
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[12:26] <JohnnyEnglish> real women?
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Image

User avatar
ValkoVer
Posts: 176
Joined: Mon Aug 22, 2011 11:01 am
Location: Poland

Re: Skybox Clouds problem

Post by ValkoVer »

IIRC there's trick to hide clouds on bottom somehow, its used on mandolin as example. Check out these example maps: http://robotrenegade.com/q3map2/downloads/samples/maps/

User avatar
xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal

Re: Skybox Clouds problem

Post by xandaxs »

Talked to MajkiFajki about it.

He said they animated their skyboxes.
NuLL in Mandolin, Clatoo in Paris, skaz in Beijing, etc...

I'll make some experiments and post here the results...
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

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