I am a noob at mapping and i can not get my textures to work. I made a folder in my q3ut4 named textures. I made a folder with in my textures called untitled and i put a few .jpg images in that folder. I opened radiant and the folder didn't show up in my texture browser. I tried adding untitled to the shaderlist.txt and it still didn't work. I even flushed and reloaded my shaders for the hell of it, but it isnt a shader i just want the textures to work. Any help would be greatly appreciated. Thanks guys.
Under edit/preferences/path the path must point to the folder where the engine is. Under file/project settings, a custom quake III modifications needs to be selected and bellow is a box that says fs_game, type in q3ut4 here.
If the texture folder still isn't showing, delete it, and create it again in q3ut4/textures folder.
OK, now create a folder in the q3ut4 folder, named "textures", and now create a new folder inside the "textures" folder and name it anything you want. So the path to your map texture folder will look like this q3ut4/textures/my_map_textures