Multiple skyboxes

Brushwork, patches and other issues
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RedSnappa
Posts: 323
Joined: Sun Aug 21, 2011 12:10 pm
Location: North Carolina (USA)

Multiple skyboxes

Post by RedSnappa »

Does anyone know if having multiple skyboxes in a map is a problem? I got an idea to do a map based on Kakariko Village/Village of Outcasts from Legend of Zelda: A Link to the Past. It is essentially two maps in one with some warp points between them. Each one needs a different sky.
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Kakariko_Village_Map.jpg
Village_of_Outcasts_Map.jpg
[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem

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HappyDay
Posts: 60
Joined: Sun Aug 21, 2011 9:33 am
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Re: Multiple skyboxes

Post by HappyDay »

iirc I've used 13 skyboxes in HappyWorldJumps. The only problem is that you can only have one properly working shader with q3map_sun. So you have to light at least one world completely with entities/light emitting brushes.
Have a happy day! :)

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v3nd3tta
Posts: 82
Joined: Thu Aug 18, 2011 12:49 pm
Location: Germany
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Re: Multiple skyboxes

Post by v3nd3tta »

put out q3map_sun and paint with lights :)

you could place all lights in the first map and copy them over to the 2nd (still all selected) and modify the colour of them all to the newer orangish colour

RedSnappa
Posts: 323
Joined: Sun Aug 21, 2011 12:10 pm
Location: North Carolina (USA)

Re: Multiple skyboxes

Post by RedSnappa »

I could just do everything with surfacelights.
[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem

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Delirium
Posts: 366
Joined: Sat Aug 27, 2011 8:37 am
Location: Auckland, New Zealand

Re: Multiple skyboxes

Post by Delirium »

<3 this game
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