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A fix for ladders in jump maps

Brushwork, patches and other issues
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Delirium
Posts: 366
Joined: Sat Aug 27, 2011 8:37 am
Location: Auckland, New Zealand

A fix for ladders in jump maps

Postby Delirium » Thu Nov 10, 2011 1:47 pm

This is a concept I used in Overdose quite a few times, before I give it out to more people to beta test I thought I would release the idea to ensure its not plagiarized.

This is a fix for ladders in jump maps, instead of worrying about climbing up the ladder heaps or accidentally breaking your legs on the fall down. Also as a bonus its also SO much quicker than climbing up a ladder

The brush work is simple, all it requires is the mapper to make a set of stairs with a width (x/y axis) of 1 unit(minimum) and the stairs height(z axis) of 16 units(maximum)
I've created a test map for mappers to check out how it works and how its made, the pk3 contains a .bsp and .map source

Check it out http://www.gotdelirium.com/maps/del_ladder_fix.pk3 (17 kb)
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pickles
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Location: In the caulk box

Re: A fix for ladders in jump maps

Postby pickles » Thu Nov 10, 2011 1:58 pm

I would much prefer that to a ladder, Iv always wondered why people put ladders in jump maps cos I find them quite irritating.

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Delirium
Posts: 366
Joined: Sat Aug 27, 2011 8:37 am
Location: Auckland, New Zealand

Re: A fix for ladders in jump maps

Postby Delirium » Thu Nov 10, 2011 2:04 pm

me too which is why I looked into a solution for it
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gsigms
Posts: 102
Joined: Thu Aug 18, 2011 11:24 am
Location: London, UK

Re: A fix for ladders in jump maps

Postby gsigms » Thu Nov 10, 2011 2:07 pm

pickles wrote:I would much prefer that to a ladder, Iv always wondered why people put ladders in jump maps cos I find them quite irritating.


ladders can be usefull, i think short jumps wo teleporters like the first jump of uber are good for traffic filtering, good jumpers pass easy, not so good might miss and have to get back up. but i have to agree appart from filter jumps i don t like ladders in jump maps.
nemNEMnem wrote:yeah, not like ur avatar, gsigms, i find ur ones is difficult to masturbate, too. :D :D :D :D

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SettinG
Posts: 26
Joined: Sun Aug 21, 2011 6:50 pm

Re: A fix for ladders in jump maps

Postby SettinG » Sun Nov 13, 2011 12:31 pm

gsigms wrote:i don t like ladders in jump maps.


Lol ! :lol:

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KroniK
Posts: 168
Joined: Tue Dec 06, 2011 9:44 pm
Location: Fairbanks, Alaska, USA

Re: A fix for ladders in jump maps

Postby KroniK » Tue May 07, 2013 6:01 am

Can anyone post another example? I forgot how to do this...
"I still miss my ex girlfriend, but my aim is improving."

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DagF
Posts: 276
Joined: Thu Aug 18, 2011 8:40 am
Location: Norway
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Re: A fix for ladders in jump maps

Postby DagF » Tue May 07, 2013 10:06 am

one unit wide and as tall as a player can walk high :)


Something like this:
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