If I am working on a fun, not-so-serious map, are patch meshes a good idea for terrain? (I assume that following FrankieV's terrain tutorial for 3dsmax is the best thing for a serious map.)
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem