Preventing wallkicks
Preventing wallkicks
You can prevent players from walljumping off of a wall by giving the shader on a wall surfaceparm slick.
[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem
Re: Preventing wallkicks
aaaaaaaaaaaaaaaaaaaaaaaaaand?
i am sorry, but i think alot of guys know this already, you can post the shader for a "slick"-texture, so it would be a help for people who sucks at creating shaders (like me , but seriously i know how to create a slicktexture )
i am sorry, but i think alot of guys know this already, you can post the shader for a "slick"-texture, so it would be a help for people who sucks at creating shaders (like me , but seriously i know how to create a slicktexture )
for a big tree, you need a small axe.
--Bob Marley--
--Bob Marley--
Re: Preventing wallkicks
Now put it in the Wiki.
Rain - Blog - deviantArt
<Delirium> I did like a reverse jizz
<Delirium> in my pants
<Delirium> my jeans went into my sack
<Delirium> through my dick
Re: Preventing wallkicks
Here is a slick clip shader and texture. This works like common/clip but does not allow wallkicks. I recommend putting this on all vertical clip surfaces, but not on clip surfaces on which players can walk.
http://www.mediafire.com/download/8mzoa6yp7t8gd7s/SlickClip.rar
http://www.mediafire.com/download/8mzoa6yp7t8gd7s/SlickClip.rar
[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem