johnnyenglish wrote:All I can do without examining your map is point you to this
How to use hint
Read it and try the examples, it's worth also noting Hints can't really do anything for a giant box with no visibility blocking of any sorts.
JRandomNoob wrote:Are you sure you have the skip shader at all? When I first tried it, I ran into an odd problem — a large horizontal hint (à la Casa) caused the map to be pitch black. Turned out that even though I could select skip in the Radiant texture menu, the actual shader was missing, resulting in skip-covered faces being rendered as the “shader not found” texture, which killed off the skybox… Had to google the shader and add it manually to common.shader (the file I found had antiportal too, also missing in my cobbled-together installation):
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