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Using areaportal and clusterportal - SOLVED

Brushwork, patches and other issues
RedSnappa
Posts: 323
Joined: Sun Aug 21, 2011 12:10 pm
Location: North Carolina (USA)

Using areaportal and clusterportal - SOLVED

Postby RedSnappa » Mon Jul 01, 2013 3:34 am

If I have a room with two exits, one with a door and one with an open archway, should I:
1. areaportal the door and clusterportal the archway
2. clusterportal both, or
3. do something else?
Last edited by RedSnappa on Sat Feb 22, 2014 10:24 pm, edited 1 time in total.
[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem

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DagF
Posts: 276
Joined: Thu Aug 18, 2011 8:40 am
Location: Norway
Contact:

Re: Using areaportal and clusterportal

Postby DagF » Mon Jul 01, 2013 1:17 pm

A screenshoot of the setup would be nice :)
Image

RedSnappa
Posts: 323
Joined: Sun Aug 21, 2011 12:10 pm
Location: North Carolina (USA)

Re: Using areaportal and clusterportal

Postby RedSnappa » Mon Jul 01, 2013 5:36 pm

DagF wrote:A screenshot of the setup would be nice :)

I am describing something quite basic here. No windows, stairs, or other complications of any kind are present. Just two ways into a simple room, one with a door that can open and close and one without a door.
[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem

User avatar
DagF
Posts: 276
Joined: Thu Aug 18, 2011 8:40 am
Location: Norway
Contact:

Re: Using areaportal and clusterportal

Postby DagF » Mon Jul 01, 2013 6:33 pm

Is it s 90 degree coridor linking it or?

A screenshoot of the layup would help much really.

If it is a small map you dont really need to do anything.
Image

RedSnappa
Posts: 323
Joined: Sun Aug 21, 2011 12:10 pm
Location: North Carolina (USA)

Re: Using areaportal and clusterportal

Postby RedSnappa » Thu Jul 04, 2013 2:27 am

OK, I created a small example to illustrate the question. Just pretend that the tiny rooms to the north and west are large complex regions beyond the example room.

The way I read the description for areaportals, it sounds like they go inside a door and function like a hint when the door is closed and like a clusterportal when the door is open. Is this correct?
Attachments
example.jpg
[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem

RedSnappa
Posts: 323
Joined: Sun Aug 21, 2011 12:10 pm
Location: North Carolina (USA)

Re: Using areaportal and clusterportal

Postby RedSnappa » Mon Feb 17, 2014 3:13 am

I have found that areaportals are treated as clusterportals, so areaportal the door and clusterportal the archway is the correct answer.
[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem


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