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Ground sounds

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XviSi0n
Posts: 5
Joined: Thu Oct 18, 2012 11:55 am

Ground sounds

Postby XviSi0n » Thu Oct 18, 2012 2:38 pm

Hey I nearly finish my first map und i want for some grounds differnt footstepsounds. For Example for wodden ground, metal ground.
I tried to make a schader for textures/base_floor/achtung_clang.jpg

I write the shader and and has put down it's name in shader.txt
I reopend netradiant and set the texture on my ground brush.
Than i click build :Q3Map2: (test) BSP -meta, -vis, -light -fast -filter
But than the compile progress stopped

My shader:
footstepsmetal.shader

Code: Select all

textures/base_floor/achtung_clang
{
surfaceparm metalsteps
}
{
map textures/base_floor/achtung_clang.jpg
}

I want only know how I can assign different sounds to grounds

User avatar
johnnyenglish
Space cake
Posts: 893
Joined: Wed Aug 17, 2011 9:23 am
Location: Nottingham, England

Re: Ground sounds

Postby johnnyenglish » Thu Oct 18, 2012 2:49 pm

Hi

There's a topic in the wiki about this Surface Sounds

Hope it helps.

XviSi0n
Posts: 5
Joined: Thu Oct 18, 2012 11:55 am

Re: Ground sounds

Postby XviSi0n » Thu Oct 18, 2012 3:25 pm

i write in console:

Code: Select all

bsp.exe -se ut4_underground.bsp ut4_underground.surfaces

and all i got is a empty ut4_underground.surfaces

where must i put the bsp.exe and i wonder how the programm will know where my maps are.

XviSi0n
Posts: 5
Joined: Thu Oct 18, 2012 11:55 am

Re: Ground sounds

Postby XviSi0n » Thu Oct 18, 2012 3:45 pm


User avatar
xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal
Contact:

Re: Ground sounds

Postby xandaxs » Thu Oct 18, 2012 4:05 pm

did you read the whole thing of what Johnny posted?
It's all there, snowsteps or metalsteps dont work in urt
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

XviSi0n
Posts: 5
Joined: Thu Oct 18, 2012 11:55 am

Re: Ground sounds

Postby XviSi0n » Thu Oct 18, 2012 4:24 pm

yes i did. but for example orbital. wenn u walk over the ground at flying u hear a metalsound.

User avatar
HappyDay
Posts: 60
Joined: Sun Aug 21, 2011 9:33 am
Contact:

Re: Ground sounds

Postby HappyDay » Thu Oct 18, 2012 4:44 pm

XviSi0n, you need to place the bsp.exe in the same folder your .bsp is in, which should be the 'maps' folder. Then simply use the same command you used before:

Code: Select all

bsp.exe -se ut4_underground.bsp ut4_underground.surface
Have a happy day! :)

XviSi0n
Posts: 5
Joined: Thu Oct 18, 2012 11:55 am

Re: Ground sounds

Postby XviSi0n » Thu Oct 18, 2012 5:00 pm

thank you HappyDay.


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