The math behind patch meshes

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RedSnappa
Posts: 323
Joined: Sun Aug 21, 2011 12:10 pm
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The math behind patch meshes

Post by RedSnappa »

This seems to explain it fairly well. Is there anything else I should know?
http://en.wikipedia.org/wiki/Non-uniform_rational_B-spline
[LCDLC]Snappa
LCDLC Mapmaking Dept.
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DagF
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Re: The math behind patch meshes

Post by DagF »

a patch meshe is a Bézier surface i think

i think this is just about the surface: http://en.wikipedia.org/wiki/B%C3%A9zier_surface

this is about curves: http://en.wikipedia.org/wiki/B%C3%A9zier_curve

ill see if i can find better links :)
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