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GIMP -Plugins

Posted: Wed Jan 11, 2012 9:35 am
by DagF
I don't think we have made a list of what plugins we use so i will start.

I have a few plugins but i rearly use any other than resynthesizer. It is a texture synthesis, but it works good for making tilable textures.
I know there is one that folows GIMP, but i find this better.
You select what you want to make tilable, select horisontal and or vertical then start it.
It works inside the same window and i find the result more than ofter to be good.

project link: http://logarithmic.net/pfh/resynthesizer
GIMP registery page: http://registry.gimp.org/node/25219

Re: GIMP -Plugins

Posted: Wed Jan 11, 2012 11:13 am
by Drezil
many thanks for hinting this out. i never heard of such a technique before!

Re: GIMP -Plugins

Posted: Wed Jan 11, 2012 11:30 am
by DagF
I just hope you will think of me when Rayne is done with me.
I'm not sure if he aprowes of plugins like this.

It works nice on much of the images from cgtextures but i can not get it working correctly with the onec i have taken forcing me to do it like in 27's tutos.

Re: GIMP -Plugins

Posted: Wed Jan 11, 2012 11:35 am
by Rayne
It's in photoshop CS5 but it's called "content aware fill". basically you just make a selection, hit delete and pick "content aware" and photoshop replaces the selection with surrounding pattern. It's great when you want to remove a larger detail and retouching it would take hours. Or to fix seams.

Re: GIMP -Plugins

Posted: Wed Jan 11, 2012 5:54 pm
by xandaxs
says it doesnt work on windows?

Re: GIMP -Plugins

Posted: Wed Jan 11, 2012 6:06 pm
by DagF
That one dosent work on windows.
I guess there will become a working one for windows soon.
But there are older versons of it just google it and for windows :)

Re: GIMP -Plugins

Posted: Thu Jan 12, 2012 6:44 am
by johnnyenglish
This isn't a gimp plugin but I found this project from 2002

Semi Causal Nonparametric Markov Random Field Texture Synthesis on a Gaussian Pyramid with K Nearest Search

The site has a little C++ app that can be downloaded and built on windows, linux or mac and then run from the command line, the results are quite good.

I started with this teeny image of rust (64x64)

Teeny sample
Teeny sample
rust.jpg (11.9 KiB) Viewed 21432 times


and it created me a nice 512x512 texture like this

Generated texture
Generated texture


Using a single blob

Teeny blob
Teeny blob
blob.png (712 Bytes) Viewed 21432 times


It can generate something like this

blob_n1_s_t4_c_256x256.png
blob_n1_s_t4_c_256x256.png (19.3 KiB) Viewed 21432 times


or with slightly different parameters

blob_n1_s_t5_c_256x256.png
blob_n1_s_t5_c_256x256.png (20.35 KiB) Viewed 21432 times


If you like command line tools, you might like this. The cool thing about using command line tools is that you can set up a directory of samples, run the tool overnight and wake up a 100 new textures.

Re: GIMP -Plugins

Posted: Thu Jan 12, 2012 7:17 am
by xandaxs
Gonna try it!

Re: GIMP -Plugins

Posted: Thu Jan 12, 2012 5:47 pm
by Drezil
the code breaks at linking -.-

somehow he doesnt find the shared libs installed on my system, though im using the Magick++-config-tool -.-

Re: GIMP -Plugins

Posted: Fri Jan 13, 2012 4:37 am
by johnnyenglish
Drezil wrote:the code breaks at linking -.-

somehow he doesnt find the shared libs installed on my system, though im using the Magick++-config-tool -.-


I had this problem also - try this inside the build folder.

g++ -O3 -fopenmp -I/usr/local/include/ImageMagick -I./src nonparaMRF_gaussian_k.cc lib/libImage.a lib/nr_lib.a Neighbourhood.o Option.o Pyramid.o Glib.o -L/usr/local/lib -lMagick++ -lMagickCore -L/usr/local/lib -lMagick++ -lMagickCore -o nonparaMRF_gaussian_k

I moved the -l libraries to the end of the line and it worked. You can edit the make file to fix this for all builds.

I perhaps should have mentioned that I had to mess around with it to get it to compile.