johnnyenglish wrote:A dedicated game editor would be preferable but it's probably not a practical solution because it would take more time to develop than the game itself.
Have you read about the plans of epic to develop Unreal Tournament 2014 with the community for free?
http://www.gmanetwork.com/news/story/36 ... owdsourced
https://forums.unrealengine.com/showthr ... Tournament!
That's actually great news for FS as we can "borrow" tons of stuff from the work they do and a level editor for third party members might be one of the features we won't have to worry about ourselves