Delirium wrote:Doing a few layout revisions, I've been thinking that a closer quarters map would be optimal for the game mode, not only this but I think a bit of elevation in there aswell (2-3 levels)
I say we make an attempt at producing the new uptown

hmmm if we go with tall buildings, we'll have to cut them in haves or thirds and put them together in radiant, I'm not sure how will that look like.
If we shadow bake and.or normal map, getting the 2 shadows or normal maps exactly the same can be tricky and even slightest difference is very noticeable.
I'm all for multiple levels but in terrain elevation kind of a way more than tall buildings and short buildings way.