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Also, I've removed the skybox and shader links for now, the shader generator page was being abused and as we're moving towards a ue4 mapping base, they're redundant.

Mapping is like...

General mapping discussions

Mapping is like...

Postby MajkiFajki » Sat Oct 01, 2011 11:33 pm

Building a Cathedral - You build, build, build and at the end - pray.

What's you opinions?

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Re: Mapping is like...

Postby Delirium » Sat Oct 01, 2011 11:34 pm


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