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Maya md3 plugin?

General mapping discussions
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banksy
Posts: 196
Joined: Wed Mar 07, 2012 11:10 am
Location: Australia

Re: Maya md3 plugin?

Postby banksy » Tue Apr 17, 2012 9:46 am

is info_player_deathmatch an accurate size? like for a doorway, how much leeway is there between the info_player_deathmatch touching the floor, to the top of a door?
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Rayne
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Re: Maya md3 plugin?

Postby Rayne » Tue Apr 17, 2012 9:54 am

Set the entity in front of doors and make doors 70% taller. That will give you enough room for doors you can walk through, but not exactly jump through. So it's a good size for normal doors and decorative doors.
Last edited by Rayne on Tue Apr 17, 2012 9:57 am, edited 1 time in total.

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banksy
Posts: 196
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Location: Australia

Re: Maya md3 plugin?

Postby banksy » Tue Apr 17, 2012 9:56 am

ok, and so the entity bottom will be touching the floor?
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Rayne
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Re: Maya md3 plugin?

Postby Rayne » Tue Apr 17, 2012 10:01 am

banksy wrote:ok, and so the entity bottom will be touching the floor?

Entity touches the floor right? In grid 8 the entity is 7 units tall and 4 units wide. Make your doors around 9 to 10 units tall. If the doors are too big they will look gigantic when a player stands next to them, if they're too small they will look like they're made for midgets.

Player model in real world scale is around 6 feet tall, info_player_deathmatch entity is around 5'5.

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banksy
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Location: Australia

Re: Maya md3 plugin?

Postby banksy » Tue Apr 17, 2012 10:05 am

ok thanks. i'll work on it tonight
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Rylius
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Re: Maya md3 plugin?

Postby Rylius » Tue Apr 17, 2012 7:03 pm

Compile and test. Doesn't work out? Change, compile, test again. Don't rely solely on entities, check out stuff yourself until it looks right ingame. You will eventually get the scale into your head and won't need references for most things.
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GanjaGuy
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Re: Maya md3 plugin?

Postby GanjaGuy » Tue Apr 17, 2012 8:48 pm

http://gotdelirium.com/maps/others/measure.def

you can also download this for more then just player standing height..
right click, save link as. should already come up as measurement.def or something, place that file in your scripts folder and youre good. in radiant right click and youll see measurement in there youll find several different measurements. now again you will still want to adjust doorways and such as you wont want them to be the exact height of the play model but it def helps.

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banksy
Posts: 196
Joined: Wed Mar 07, 2012 11:10 am
Location: Australia

Re: Maya md3 plugin?

Postby banksy » Wed Apr 18, 2012 4:20 am

also, how do you find all the textures that you have used in your map, as well as models and everything else. because i will need to add them in the pk3, but i cant remember the names and locations of all the textures

also, what is a suitable size for each step for stairs?
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