q3map2 and its settings, compile em all for preview
Posted: Fri Apr 19, 2013 4:07 am
Hello guys I am back at mapping.
I had the idea to create a website where a the compile switches of q3map2 can be previewd with several testmaps. Similar to photoshop with its filters, where you can choose a value and it previews it. Just that in this case the preview is pre-calculated.
I am still thinking about how to accomplish this. I have a server I can use for compiling, unfortunately it has no gfx card, so it won't be able to take screenshots.
I will need a bash script running q3map2 with almost all possible combinations. There are many switches which have huge range of values, those will be limited to reasonable ranges.
Then I will need testmaps, and thats why I post here. I have a more or less an idea of a testmap. It should include all features q3map2 can process.
And while writing this, I thought there should also be several versions of the same testmap, with different sky and light intensity.
Lastly for the screenshots, probably I will use a trickjump mod which lets me teleport, this way I could take more then on screenshots of the map automatically.
Once this facility is in place, it should be possible to upload any map, and get a previews for it. Thats why I am thinking about switching to a server which has a gfx card... Or I wonder if the mesa driver can produce results on a sever with a monitor.. hrm.. no clue.
I had the idea to create a website where a the compile switches of q3map2 can be previewd with several testmaps. Similar to photoshop with its filters, where you can choose a value and it previews it. Just that in this case the preview is pre-calculated.
I am still thinking about how to accomplish this. I have a server I can use for compiling, unfortunately it has no gfx card, so it won't be able to take screenshots.
I will need a bash script running q3map2 with almost all possible combinations. There are many switches which have huge range of values, those will be limited to reasonable ranges.
Then I will need testmaps, and thats why I post here. I have a more or less an idea of a testmap. It should include all features q3map2 can process.
And while writing this, I thought there should also be several versions of the same testmap, with different sky and light intensity.
Lastly for the screenshots, probably I will use a trickjump mod which lets me teleport, this way I could take more then on screenshots of the map automatically.
Once this facility is in place, it should be possible to upload any map, and get a previews for it. Thats why I am thinking about switching to a server which has a gfx card... Or I wonder if the mesa driver can produce results on a sever with a monitor.. hrm.. no clue.