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I'm starting a game project!

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Swiiitan
Posts: 42
Joined: Mon Aug 20, 2012 9:06 pm
Location: Upphärad,Trollhättan,Sweden,Europe,Earth,Galaxy

I'm starting a game project!

Postby Swiiitan » Wed Sep 03, 2014 4:07 pm

Hey guys!

So as the title says, I just recently started a game project :D

It's still in the planning stage and all i really have so far is that it will be a Post apocalyptic Arena shooter!
Think quake but without teleports and jumppads, and also real life/moded guns.
I want the game to be fast and funny :D
So we implemented double jump and wall jumping (want to make it UrT styled wall jumping <3)
and will probably look into adding more cool movement styles later on.


The engine we are using is Unreal Engine 4 as it is extremely helpful for noobs like me :D


This project consists so far of me and 2 friends so im not expecting it to be out fast, but my motto will be: No Rush!
Since that's something i need to improve :D patience my friends, patience!


If anyone is intrested and want to help i'm always grateful ^^
Don't think i'm here to ask for workers though xD I just felt like sharing it for you all (:


That's all for now, thanks for reading and please share your thoughts and ideas in the comments below :D

//Swiiitan

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HappyDay
Posts: 60
Joined: Sun Aug 21, 2011 9:33 am
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Re: I'm starting a game project!

Postby HappyDay » Wed Sep 03, 2014 5:58 pm

Lol, kind of reminds me of UrtHD. o_O
:P

Anyway, have fun working with UE4. It's awesome :)
Have a happy day! :)

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Swiiitan
Posts: 42
Joined: Mon Aug 20, 2012 9:06 pm
Location: Upphärad,Trollhättan,Sweden,Europe,Earth,Galaxy

Re: I'm starting a game project!

Postby Swiiitan » Wed Sep 03, 2014 6:39 pm

You have double jump in UrTHD??? ;D

Hahaha well obviously there will be some urt in it¨, since it's a game i love <3

but also it wont, there will be health and ammo pickups on the ground and you will also have to find the guns on the ground as well most likely :P
(as i said it's still in the planning process ^^)

also the maps will probably be more tight and fast (will try to find a good way of adding verticallity without the jumppads :D) since i do love the old school tight quake gameplay :)


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