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UrtJumpers - CMM Jump mapping - Progress report

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xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal
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Re: UrtJumpers - CMM Jump mapping - Progress report

Postby xandaxs » Sat Feb 02, 2013 11:47 am

test test test :D
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

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johnnyenglish
Space cake
Posts: 898
Joined: Wed Aug 17, 2011 9:23 am
Location: Nottingham, England

Re: UrtJumpers - CMM Jump mapping - Progress report

Postby johnnyenglish » Sun Feb 03, 2013 11:04 am

You ran off yesterday before I could ask you to do a final run through -- so I released it today.

There's a couple of minor texture alignment things I've noticed this morning and a bit of an fps issue in a couple of places but nothing that makes me want to spend another 40 hours on a final compile...

Running the map on CMM server this week, feel free to test it out - I'm done with it now, enjoyed making it but want to make a harder map.

/connect www.custommapmakers.org:27961

Best time I've seen so far is around 7 minutes and that was xandaxs, it takes me about 30 minutes on a good day.

Cheers John

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xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal
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Re: UrtJumpers - CMM Jump mapping - Progress report

Postby xandaxs » Sun Feb 03, 2013 1:23 pm

I've made it in 6 (:
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

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pickles
Site Admin
Posts: 191
Joined: Wed Aug 17, 2011 10:26 am
Location: In the caulk box

Re: UrtJumpers - CMM Jump mapping - Progress report

Postby pickles » Sun Feb 03, 2013 1:26 pm

Show off :D

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xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal
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Re: UrtJumpers - CMM Jump mapping - Progress report

Postby xandaxs » Sun Feb 03, 2013 7:40 pm

I had some feedback but I guess it won't really matter now since you don't want to work on it anymore..
Gj still, it's a nice map.

For some reason I'm having massive fps drops on the balance beams jump.
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

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skuzzzz
Posts: 51
Joined: Fri Jun 21, 2013 10:37 pm
Location: United States of America, Oregon

Re: UrtJumpers - CMM Jump mapping - Progress report

Postby skuzzzz » Mon Oct 28, 2013 11:42 pm

Holy sh%#, Johnny can map...

Even your step by step presentation was superb. Wow. Incredible.

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xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal
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Re: UrtJumpers - CMM Jump mapping - Progress report

Postby xandaxs » Tue Oct 29, 2013 9:49 am

Almost everyone at CMM can map... But for references, the best in CMM (my opinion) are definitely Johnny, Happy, Raine and vulture ;)

If you want to learn anything... They know it!
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image


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