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UrtJumpers - CMM Jump mapping - Progress report

Everything relating to mapping competitions
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xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal
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Re: UrtJumpers - CMM Jump mapping - Progress report

Postby xandaxs » Thu Feb 09, 2012 3:08 pm

Nice environment
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

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HappyDay
Posts: 60
Joined: Sun Aug 21, 2011 9:33 am
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Re: UrtJumpers - CMM Jump mapping - Progress report

Postby HappyDay » Thu Feb 09, 2012 4:12 pm

So many caves. Why not add a jump on the sea? Maybe from one ship to another? Maybe after the competition, if you feel like you've got enough jumps already.
Have a happy day! :)

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johnnyenglish
Space cake
Posts: 892
Joined: Wed Aug 17, 2011 9:23 am
Location: Nottingham, England

Re: UrtJumpers - CMM Jump mapping - Progress report

Postby johnnyenglish » Fri Feb 10, 2012 5:14 am

Well there are 6 different areas and the first area is jumping over the water
The second is jumping down towards the cave areas
Third is actually inside the caves
Forth jumps are the oasis where you leave the caves
Fifth jumps are upwards using beams
The final jumps are over water wheels in the town

I've spent most of my time making the cave sections so I tend to video those most of all.

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johnnyenglish
Space cake
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Joined: Wed Aug 17, 2011 9:23 am
Location: Nottingham, England

Re: UrtJumpers - CMM Jump mapping - Progress report

Postby johnnyenglish » Mon Feb 13, 2012 8:50 am

Cave mushrooms innit?


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xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal
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Re: UrtJumpers - CMM Jump mapping - Progress report

Postby xandaxs » Mon Feb 13, 2012 9:52 am

Looks too unreal
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

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KroniK
Posts: 168
Joined: Tue Dec 06, 2011 9:44 pm
Location: Fairbanks, Alaska, USA

Re: UrtJumpers - CMM Jump mapping - Progress report

Postby KroniK » Mon Feb 13, 2012 10:01 am

xandaxs wrote:Looks too unreal

I think thats the point :P
"I still miss my ex girlfriend, but my aim is improving."

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DagF
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Re: UrtJumpers - CMM Jump mapping - Progress report

Postby DagF » Mon Feb 13, 2012 1:44 pm

I think we have figured out where NulL gets his mushroom ;)
Image

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gsigms
Posts: 102
Joined: Thu Aug 18, 2011 11:24 am
Location: London, UK

Re: UrtJumpers - CMM Jump mapping - Progress report

Postby gsigms » Mon Feb 13, 2012 2:48 pm

jumping on top of mushrooms ?
nemNEMnem wrote:yeah, not like ur avatar, gsigms, i find ur ones is difficult to masturbate, too. :D :D :D :D

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johnnyenglish
Space cake
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Joined: Wed Aug 17, 2011 9:23 am
Location: Nottingham, England

Re: UrtJumpers - CMM Jump mapping - Progress report

Postby johnnyenglish » Mon Feb 13, 2012 3:35 pm

Just like something nobody will ever notice kind of model really.

shot0179.jpg

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xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal
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Re: UrtJumpers - CMM Jump mapping - Progress report

Postby xandaxs » Mon Feb 13, 2012 6:27 pm

cool
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image


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