Welcome to CMM

The CMM forum software was recently upgraded, some things may have changed and some things may be broken or not working. Please let me know by PM or on IRC if you have any problems using this forum.

Also, I've removed the skybox and shader links for now, the shader generator page was being abused and as we're moving towards a ue4 mapping base, they're redundant.

Hey from belgium

Welcome to the Custom Map Makers forum. We encourage new members to post a short note about themselves.
bausmans
Posts: 1
Joined: Tue Nov 25, 2014 9:06 pm

Hey from belgium

Postby bausmans » Tue Nov 25, 2014 9:11 pm

i follow't Frankie V to dis site and hoop to lrn mutch from him love the way he teatch

thelionroars
Posts: 32
Joined: Mon Jul 16, 2012 2:53 pm

Re: Hey from belgium

Postby thelionroars » Thu Jan 08, 2015 6:12 pm

Hey bausmans. The forum is a bit inactive but if you jump on IRC you will find plenty of mappers to talk to - #cmm on Quakenet.
<JohnnyEnglish> that was hours ago, I've been out for a run since then, topped up my pond, fed the fish, took daughter to post office to collect book that postman couldn't deliver, watered tomatos, stood and pondered for 20 minutes and smoked a water pipe
<JohnnyEnglish> also painted my toe nails pink to match this new bag I found
<JohnnyEnglish> and made a carpet from some belly button fluff I found in the cat

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Biddle
Posts: 45
Joined: Mon May 27, 2013 1:49 pm
Location: France
Contact:

Re: Hey from belgium

Postby Biddle » Wed Jan 28, 2015 11:46 pm

Heya!

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johnnyenglish
Space cake
Posts: 895
Joined: Wed Aug 17, 2011 9:23 am
Location: Nottingham, England

Re: Hey from belgium

Postby johnnyenglish » Thu Jan 29, 2015 7:18 am

Hi and welcome bausmans

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AnonDafb
Posts: 3
Joined: Sat Jan 24, 2015 11:20 pm
Location: Colombia
Contact:

Re: Hey from belgium

Postby AnonDafb » Thu Jan 29, 2015 9:34 pm

Welcome :D


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