Welcome to CMM

The CMM forum software was recently upgraded, some things may have changed and some things may be broken or not working. Please let me know by PM or on IRC if you have any problems using this forum.

Also, I've removed the skybox and shader links for now, the shader generator page was being abused and as we're moving towards a ue4 mapping base, they're redundant.

!lu all =]

Welcome to the Custom Map Makers forum. We encourage new members to post a short note about themselves.
User avatar
furious-therapy
Posts: 7
Joined: Wed Feb 11, 2015 6:46 pm

!lu all =]

Postby furious-therapy » Wed Feb 11, 2015 7:03 pm

Hi,
I'm Fred, know as Furious-therapy ingame, member of |CoN| and #FCC# teams and I'm French ( soz for my english ^^')...
I'm here for learn, share and have goods moments with you guyz =)

I made twoo map in the past, underground terror ( lost with the time -_- ) and Surfin Ctf ( lost twoo but you can see a vid here : https://www.youtube.com/watch?feature=p ... 7ndoo#t=37 )

I'm working on another afer 2 years of inactivity as a maper and a gamer.

Cheers =]
Fufu
Quand on est |CoN| c'est pour la vie =]
Et #FCC# aussi ^^'

User avatar
johnnyenglish
Space cake
Posts: 895
Joined: Wed Aug 17, 2011 9:23 am
Location: Nottingham, England

Re: !lu all =]

Postby johnnyenglish » Thu Feb 12, 2015 7:44 am

Hello and welcome sir, don't forget, if you need help quickly, join the irc channel. #cmm on quakenet

User avatar
furious-therapy
Posts: 7
Joined: Wed Feb 11, 2015 6:46 pm

Re: !lu all =]

Postby furious-therapy » Tue Feb 17, 2015 5:55 pm

Thx a lot my dear =].
I have a lot to read here before tell for help, thx for the tips =]
Quand on est |CoN| c'est pour la vie =]
Et #FCC# aussi ^^'

quick
Posts: 62
Joined: Mon Feb 04, 2013 3:51 pm
Location: Denmark

Re: !lu all =]

Postby quick » Sat Feb 21, 2015 5:52 pm

Did some research, and found this:
http://maps.goreclan.net/q3ut4/ut4_surfinctf.pk3

Couldn't find your other map, but I hope the second one is enough. Remember you can decompile the .bsp file inside and get a .map file out of it.

User avatar
Biddle
Posts: 45
Joined: Mon May 27, 2013 1:49 pm
Location: France
Contact:

Re: !lu all =]

Postby Biddle » Tue Mar 03, 2015 6:21 pm

Ahooi!
Welcom'aboard :)

User avatar
furious-therapy
Posts: 7
Joined: Wed Feb 11, 2015 6:46 pm

Re: !lu all =]

Postby furious-therapy » Thu Mar 12, 2015 10:58 am

quick wrote:Did some research, and found this:
http://maps.goreclan.net/q3ut4/ut4_surfinctf.pk3

Couldn't find your other map, but I hope the second one is enough. Remember you can decompile the .bsp file inside and get a .map file out of it.

Gj =] !
Maybe I work on it after the current one \o/ =]

@Biddle :thx m8 =]
Quand on est |CoN| c'est pour la vie =]
Et #FCC# aussi ^^'


Return to “Welcome to CMM”

Who is online

Users browsing this forum: No registered users and 1 guest

cron