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Arcade machine models

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xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal
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Re: Arcade machine models

Postby xandaxs » Thu Dec 15, 2011 6:09 pm

Omg, you can't forget the damn epic MetalSlug Arcade Machine!
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

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johnnyenglish
Space cake
Posts: 892
Joined: Wed Aug 17, 2011 9:23 am
Location: Nottingham, England

Re: Arcade machine models

Postby johnnyenglish » Fri Dec 16, 2011 6:41 am

Well, I made 6 models in the end, packed them all up : Here

I've started making cardboard box models with variable flap settings -

cardrender.jpg


I'll make 8 boxes in 2 sizes to give a bit of variety and add them to the wiki.

boxmodels.jpg
Last edited by johnnyenglish on Fri Dec 16, 2011 8:34 am, edited 1 time in total.

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xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal
Contact:

Re: Arcade machine models

Postby xandaxs » Fri Dec 16, 2011 7:38 am

Johnny's on fire? Or just normal?
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

User avatar
johnnyenglish
Space cake
Posts: 892
Joined: Wed Aug 17, 2011 9:23 am
Location: Nottingham, England

Re: Arcade machine models

Postby johnnyenglish » Sat Dec 17, 2011 9:19 am

Just normal xandaxs

Finished the box models Cardboard box models with adjustable flaps

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KroniK
Posts: 168
Joined: Tue Dec 06, 2011 9:44 pm
Location: Fairbanks, Alaska, USA

Re: Arcade machine models

Postby KroniK » Tue Apr 17, 2012 12:08 pm

Hey, I really like that torch you did for miku but i would really like a torch like this:
Image

you think you could make that??
"I still miss my ex girlfriend, but my aim is improving."

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johnnyenglish
Space cake
Posts: 892
Joined: Wed Aug 17, 2011 9:23 am
Location: Nottingham, England

Re: Arcade machine models

Postby johnnyenglish » Tue Apr 17, 2012 7:03 pm

Yeah, no problem - do you want the wallplate to look like that shield? Is it ok if the rivets are painted on to save a few tris?

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KroniK
Posts: 168
Joined: Tue Dec 06, 2011 9:44 pm
Location: Fairbanks, Alaska, USA

Re: Arcade machine models

Postby KroniK » Tue Apr 17, 2012 10:40 pm

yes i would like the wallplate, but you can get creative with the shape if you want. And rivets are fine painted :D
"I still miss my ex girlfriend, but my aim is improving."

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johnnyenglish
Space cake
Posts: 892
Joined: Wed Aug 17, 2011 9:23 am
Location: Nottingham, England

Re: Arcade machine models

Postby johnnyenglish » Fri Apr 20, 2012 1:47 pm

Nice hat! I have made this model but I'm not really happy with it.

shot0071.jpg


I might do another. :mrgreen:

User avatar
KroniK
Posts: 168
Joined: Tue Dec 06, 2011 9:44 pm
Location: Fairbanks, Alaska, USA

Re: Arcade machine models

Postby KroniK » Sun Apr 22, 2012 10:42 am

I have a quick question. How do you make funstuff?? If i made a model in 3ds or whatever, how do i make it into a funstuff? The wiki article is very incomplete.
"I still miss my ex girlfriend, but my aim is improving."

RedSnappa
Posts: 323
Joined: Sun Aug 21, 2011 12:10 pm
Location: North Carolina (USA)

Re: Arcade machine models

Postby RedSnappa » Sun Feb 23, 2014 1:19 pm

[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem


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