Welcome to CMM

The CMM forum software was recently upgraded, some things may have changed and some things may be broken or not working. Please let me know by PM or on IRC if you have any problems using this forum.

Also, I've removed the skybox and shader links for now, the shader generator page was being abused and as we're moving towards a ue4 mapping base, they're redundant.

taking texture requests.

Ask for custom models, textures and shaders here!
User avatar
xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal
Contact:

Re: taking texture requests.

Postby xandaxs » Wed Dec 21, 2011 6:38 pm

i like those numbers, seems like a lot to choose from.
What are you aiming for? (number)
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

User avatar
Rayne
Site Admin
Posts: 624
Joined: Wed Aug 17, 2011 5:22 pm

Re: taking texture requests.

Postby Rayne » Wed Dec 21, 2011 7:55 pm

No real aim. When I'm done I'm done.
So far i haven't even started with or i have very few of the wall, door, brick, wallpaper, rubber, paper, glass, plants and foliage textures.
And I'm already at 182 files, which means 90 of those are diffuse maps and rest are normal maps. Yes, i am normal mapping everything.
In the end i expect to have around 200 diffuse maps, maybe more; and of course their normal maps.

I wanted to release this by Christmas, but it's obvious this will require more time. I'm managing to produce around 15 textures per day, so at this rate i should be done in around 10 to 15 days.
Size of the uncompressed pack will most likely reach the 1 GB mark, compressed it will go down to around 500 MB.
There is a good chance this thing will be password protected and available only to registered users. This is to control who is downloading the file and to prevent mass redistribution.
I really don't want these textures to end up on some thieving "texture" website, where some disphit will claim them as his own.
Those fuckers are making this work very difficult as it is, cause right now I'm having problems with determining who is the real owner of those images so it's difficult for me to obtain a redistribution of the modified texture permission.

User avatar
xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal
Contact:

Re: taking texture requests.

Postby xandaxs » Wed Dec 21, 2011 8:02 pm

Trims too?
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

User avatar
Rayne
Site Admin
Posts: 624
Joined: Wed Aug 17, 2011 5:22 pm

Re: taking texture requests.

Postby Rayne » Sun Dec 25, 2011 9:00 pm

So you guys don't think I'm just screwing around here's a tiny preview of what can be expected from this pack.
Attachments
shot0081.jpg

User avatar
xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal
Contact:

Re: taking texture requests.

Postby xandaxs » Sun Dec 25, 2011 9:35 pm

Good looking!
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

Markinho
Posts: 109
Joined: Thu Nov 03, 2011 10:56 pm
Contact:

Re: taking texture requests.

Postby Markinho » Sun Dec 25, 2011 11:48 pm

Good is an euphemism, that's professional :O
Image

User avatar
Rayne
Site Admin
Posts: 624
Joined: Wed Aug 17, 2011 5:22 pm

Re: taking texture requests.

Postby Rayne » Sun Dec 25, 2011 11:51 pm

lol thanks Markinho. But trust me on this, professionals can make it look 5 times better than that.

User avatar
KroniK
Posts: 168
Joined: Tue Dec 06, 2011 9:44 pm
Location: Fairbanks, Alaska, USA

Re: taking texture requests.

Postby KroniK » Mon Dec 26, 2011 12:57 am

was that preview from urban terror? or was that an actual texture from the pack? Looks awesome btw!
"I still miss my ex girlfriend, but my aim is improving."

User avatar
Rayne
Site Admin
Posts: 624
Joined: Wed Aug 17, 2011 5:22 pm

Re: taking texture requests.

Postby Rayne » Mon Dec 26, 2011 1:28 am

That's the texture from the pack, rendered in UrT.

User avatar
KroniK
Posts: 168
Joined: Tue Dec 06, 2011 9:44 pm
Location: Fairbanks, Alaska, USA

Re: taking texture requests.

Postby KroniK » Mon Dec 26, 2011 1:30 am

ok was just wondering about the rendered in urt bit. Looking Awesome!
"I still miss my ex girlfriend, but my aim is improving."


Return to “Requests”

Who is online

Users browsing this forum: No registered users and 1 guest