taking texture requests.

Ask for custom models, textures and shaders here!
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Rayne
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Joined: Wed Aug 17, 2011 5:22 pm

Re: taking texture requests.

Post by Rayne »

Password protection is something i decided to use on it few days ago. That one is a must.
It's not the mapping community that concerns me, it's all those douchebags out there just waiting for a big fat texture pack filled with seamless textures to boost their site traffic.

A low res pack is a definite no go. There's not a chance i will release a single texture bellow 512, and those will mostly be tiles and decals that can be tiled so a high res isn't needed.

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xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal

Re: taking texture requests.

Post by xandaxs »

Rayne, would it be too much to ask for some light textures?
I mean Light and Light_blend textures..

They're commonly used in jump mapping and most of them are those from Trak, which are not bad but highly overused.
Any chance you can hook us, jump mappers, some of those textures?
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

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KroniK
Posts: 169
Joined: Tue Dec 06, 2011 9:44 pm
Location: Fairbanks, Alaska, USA

Re: taking texture requests.

Post by KroniK »

what are those textures used for??
"I still miss my ex girlfriend, but my aim is improving."

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Rayne
Site Admin
Posts: 624
Joined: Wed Aug 17, 2011 5:22 pm

Re: taking texture requests.

Post by Rayne »

Look at this shit:
http://www.lughertexture.com/index.php? ... 9&Itemid=2
He literally stole this preview image from iStockphoto website, didn't even bother to go through the trouble of removing the watermark in photoshop and just adds it to his collection.
And on top of all he is selling people bullshit how those textures can be used in commercial projects.

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johnnyenglish
Space cake
Posts: 898
Joined: Wed Aug 17, 2011 9:23 am
Location: Nottingham, England

Re: taking texture requests.

Post by johnnyenglish »

That is just cheeky -

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xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal

Re: taking texture requests.

Post by xandaxs »

Well.. If the world was filled with honest people we wouldn't be where we are right now
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

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KroniK
Posts: 169
Joined: Tue Dec 06, 2011 9:44 pm
Location: Fairbanks, Alaska, USA

Re: taking texture requests.

Post by KroniK »

so is this project done?? Havent heard news in a while!
"I still miss my ex girlfriend, but my aim is improving."

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Rayne
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Posts: 624
Joined: Wed Aug 17, 2011 5:22 pm

Re: taking texture requests.

Post by Rayne »

No the project isn't finished yet, I'm close to the 1 GB uncompressed mark.
I don't know when it will be done but trust me it will be worth the wait.
Attachments
shot0106.jpg

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KroniK
Posts: 169
Joined: Tue Dec 06, 2011 9:44 pm
Location: Fairbanks, Alaska, USA

Re: taking texture requests.

Post by KroniK »

lol im just hoping its ready by the time the jump competition theme is announced :P
"I still miss my ex girlfriend, but my aim is improving."

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Rayne
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Posts: 624
Joined: Wed Aug 17, 2011 5:22 pm

Re: taking texture requests.

Post by Rayne »

KroniK wrote:lol im just hoping its ready by the time the jump competition theme is announced :P

uhm....that's not going to happen. I'm sorry i know this pack could have helped a lot of people but it wont be ready in 5 days.

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