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The CMM forum software was recently upgraded, some things may have changed and some things may be broken or not working. Please let me know by PM or on IRC if you have any problems using this forum.

Also, I've removed the skybox and shader links for now, the shader generator page was being abused and as we're moving towards a ue4 mapping base, they're redundant.

taking texture requests.

Ask for custom models, textures and shaders here!
cec.
Posts: 33
Joined: Sat Aug 20, 2011 11:01 am
Location: Germany

Re: taking texture requests.

Postby cec. » Mon Dec 26, 2011 10:15 am

Wow, the texture is beautiful. What about an ivy texture? Or other green stuff you can put on your wall like in the texture above?

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Rayne
Site Admin
Posts: 624
Joined: Wed Aug 17, 2011 5:22 pm

Re: taking texture requests.

Postby Rayne » Mon Dec 26, 2011 10:20 am

There will be foliage decals. You'll have an option to apply it then in radiant as a decal or just blend it with the base texture in gimp or photoshop.

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Rayne
Site Admin
Posts: 624
Joined: Wed Aug 17, 2011 5:22 pm

Re: taking texture requests.

Postby Rayne » Mon Dec 26, 2011 11:04 pm

I'm probably annoying to everyone with these screen shots by now but i just have to show this texture, it's not finished yet i have to add some green tiles around them for some variety but even like this it looks decent.
Attachments
shot0082.jpg

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xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal
Contact:

Re: taking texture requests.

Postby xandaxs » Mon Dec 26, 2011 11:07 pm

the light is a 3ds render?
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

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Rayne
Site Admin
Posts: 624
Joined: Wed Aug 17, 2011 5:22 pm

Re: taking texture requests.

Postby Rayne » Mon Dec 26, 2011 11:13 pm

No this is all UrT rendering. Just a small 512x256 diffuse map and it's normal map.

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johnnyenglish
Space cake
Posts: 893
Joined: Wed Aug 17, 2011 9:23 am
Location: Nottingham, England

Re: taking texture requests.

Postby johnnyenglish » Tue Dec 27, 2011 4:07 am

Rayne wrote:I'm probably annoying to everyone with these screen shots by now


No, it's interesting to watch the progression of things. We can create a members only section in the forum for assets of this quality.

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xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal
Contact:

Re: taking texture requests.

Postby xandaxs » Tue Dec 27, 2011 9:49 am

The CMM is becoming a place of talented people, really talented. Time for me to leave :P
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

cec.
Posts: 33
Joined: Sat Aug 20, 2011 11:01 am
Location: Germany

Re: taking texture requests.

Postby cec. » Tue Dec 27, 2011 10:08 am

You are becoming a really good texture artist, Rayne! Are you interested in a job in the industry or are you doing it just for fun?
As for the texture: the center is in contrast to the area left and right to it too sharp or rather the these areas look too "washed out", too flat. Otherwise: perfect.

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xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal
Contact:

Re: taking texture requests.

Postby xandaxs » Tue Dec 27, 2011 10:10 am

By "center" you mean the light in there?
That's a normal map working along with a light entity
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

cec.
Posts: 33
Joined: Sat Aug 20, 2011 11:01 am
Location: Germany

Re: taking texture requests.

Postby cec. » Tue Dec 27, 2011 10:18 am

I meant the middle of a tile. But that was just my impression, leave it, it's not important.


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