CMM Mapping Suite
Re: CMM Mapping Suite
link it to programs like Terrain Generator aswell
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya
Re: CMM Mapping Suite
KroniK wrote:Well q3map2build is what i have used as a custom bsp compiler (And AAS compiler) and it works really well... I also have a custom map decompiler if you want it... (well once i fix my laptop and recover the data from my hard drive). However an unused shader AND texture remover would be extremely handy! And a pk3 maker would be nice!
Only thing i would ask for is that your bsp compiler should please allow for the map file to be in another folder besides the maps folder, because i am a tidy mapper and like to keep everything in nice organized folders. (that is my only complaint about q3map2build, it forces you to put the map file in the maps folder)
I don't think we need a pk3 maker, 7zip is really great, very good and very fast compression.
Re: CMM Mapping Suite
But it's not automated and it doesn't check for unused/missing textures
Rain - Blog - deviantArt
<Delirium> I did like a reverse jizz
<Delirium> in my pants
<Delirium> my jeans went into my sack
<Delirium> through my dick
Re: CMM Mapping Suite
Are you going to make this for which plataforms? Windows and Linux?
Re: CMM Mapping Suite
I'm using the NetBeans Platform (=Java), you can run it virtually anywhere
Rain - Blog - deviantArt
<Delirium> I did like a reverse jizz
<Delirium> in my pants
<Delirium> my jeans went into my sack
<Delirium> through my dick
Re: CMM Mapping Suite
The only requirement is that we have Java installed, right?
Re: CMM Mapping Suite
Rain - Blog - deviantArt
<Delirium> I did like a reverse jizz
<Delirium> in my pants
<Delirium> my jeans went into my sack
<Delirium> through my dick
Re: CMM Mapping Suite
Rylius wrote:But it's not automated and it doesn't check for unused/missing textures
q3map2toolz mappacker has this.
but it includes all zpak_assets stuff.
which is probably good if they decide to make a completely new one for hd.
Re: CMM Mapping Suite
Still, a customized tool and with all you can use would be good!
Would save me some space on my desktop too
Would save me some space on my desktop too
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya
- johnnyenglish
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Re: CMM Mapping Suite
Rylius wrote:Pretty much.
Thats looking interesting Rylius - did you make a goooogle project?